public static bool HasIngredient(this Item item, Type ingredienttype, HashSet <Item> checkeditems = null, bool allergyfix = true) //stays in core as it can also be used for othere things other than allergies, also the AllergyIgnoreAttribute exists in core so theres no problem { if (checkeditems == null) { checkeditems = new HashSet <Item>(); } if (checkeditems.Contains(item)) { return(false); } checkeditems.Add(item); //Console.WriteLine(checkeditems.Count); if (allergyfix && ItemAttribute.Has <AllergyIgnoreAttribute>(item.Type)) { return(false); } if (item.Type == ingredienttype) { return(true); } IEnumerable <Recipe> recipes = Recipe.GetRecipesForItem(item.Type); recipes = recipes.Where(y => { IEnumerable <CraftingElement> recipeingredients = y.Ingredients.Where(z => { return(z.Item.HasIngredient(ingredienttype, checkeditems, allergyfix)); }); if (recipeingredients.Count() != 0) { return(true); } else { return(false); } }); if (recipes.Count() != 0) { //recipes.ForEach(x => ChatManager.ServerMessageToAllAlreadyLocalized(x.FriendlyName, false)); return(true); } else { return(false); } }
public static bool IsLiquid(this Item x) { return(ItemAttribute.Has <LiquidAttribute>(x.Type)); }
public static bool HasIngredient(this Item item, Type ingredienttype, HashSet <Item> checkeditems = null, bool allergyfix = true) //stays in core as it can also be used for othere things other than allergies, also the AllergyIgnoreAttribute exists in core so theres no problem { if (checkeditems == null) { checkeditems = new HashSet <Item>(); } if (checkeditems.Contains(item)) { return(false); } checkeditems.Add(item); //Console.WriteLine(checkeditems.Count); if (allergyfix && ItemAttribute.Has <AllergyIgnoreAttribute>(item.Type)) { return(false); } /* * I think theres a beter way than the following by just iterating through recipes and ingredients in foreach loops * theres no need to store the ingredients/recipes, is it? * Pseudocode * ------------------------------------------------- * foreach Recipe * { * foreach ingredient * { * if ingredient.HasIngredient return true; * } * } * return false * ------------------------------------------------- * That should be a bit faster */ if (item.Type == ingredienttype) { return(true); } IEnumerable <Recipe> recipes = Recipe.GetRecipesForItem(item.Type); recipes = recipes.Where(y => { IEnumerable <CraftingElement> recipeingredients = y.Ingredients.Where(z => { return(z.Item.HasIngredient(ingredienttype, checkeditems, allergyfix)); }); if (recipeingredients.Count() != 0) { return(true); } else { return(false); } }); if (recipes.Count() != 0) { //recipes.ForEach(x =>ChatUtils.SendMessageToAll(x.FriendlyName, false)); return(true); } else { return(false); } }