예제 #1
0
 public void Trigger(Vector2 position)
 {
     _particleEffect.Trigger(position);
     IsTriggered?.Invoke(this, EventArgs.Empty);
 }
예제 #2
0
 public void Trigger(float x, float y)
 {
     _particleEffect.Trigger(new Vector2(x, y));
     IsTriggered?.Invoke(this, EventArgs.Empty);
 }