public override object SolvePart1(bool[,] input) { for (int turn = 0; turn < 100; turn++) { var newGrid = new bool[input.GetLength(0), input.GetLength(1)]; for (int x = 0; x < input.GetLength(0); x++) { for (int y = 0; y < input.GetLength(1); y++) { var adjacentCount = Directions.Count(dir => IsSet(input, (x + dir.dX, y + dir.dY))); newGrid[x, y] = adjacentCount == 3 || input[x, y] && adjacentCount == 2; } } input = newGrid; } var count = (from x in Enumerable.Range(0, input.GetLength(0)) from y in Enumerable.Range(0, input.GetLength(0)) where input[x, y] select(x, y)).Count(); return(count); }
/// <summary> /// Gets the hash code /// </summary> /// <returns>Hash code</returns> public override int GetHashCode() { unchecked // Overflow is fine, just wrap { var hashCode = 41; // Suitable nullity checks etc, of course :) if (Name != null) { hashCode = hashCode * 59 + Name.GetHashCode(); } if (Optional != null) { hashCode = hashCode * 59 + Optional.GetHashCode(); } if (IsSet != null) { hashCode = hashCode * 59 + IsSet.GetHashCode(); } if (Type != null) { hashCode = hashCode * 59 + Type.GetHashCode(); } if (Value != null) { hashCode = hashCode * 59 + Value.GetHashCode(); } if (Description != null) { hashCode = hashCode * 59 + Description.GetHashCode(); } return(hashCode); } }
public int CompareTo(Address other) { int rs = Port.CompareTo(other.Port); if (rs != 0) { return(rs); } rs = IsSet.CompareTo(other.IsSet); if (rs != 0 || IsEmpty) { return(rs); } var local = Resolved; var remote = other.Resolved; foreach (var l in local) { if (remote.Contains(l)) { return(0); } } return(local.Min().CompareTo(remote.Min())); }
/// <inheritdoc /> public override int GetHashCode() { var hash = 17; hash = (hash * 23) + IsSet.GetHashCode(); hash = (hash * 23) + Value.GetHashCode(); return(hash); }
public override int GetHashCode() { unchecked { var hashCode = (Id != null ? Id.GetHashCode() : 0); hashCode = (hashCode * 397) ^ (Position != null ? Position.GetHashCode() : 0); hashCode = (hashCode * 397) ^ IsSet.GetHashCode(); return(hashCode); } }
/// <inheritdoc /> public override int GetHashCode() { unchecked { int hashCode = IsSet.GetHashCode(); hashCode = (hashCode * 397) ^ (BanPhoneMask != null ? BanPhoneMask.GetHashCode() : 0); hashCode = (hashCode * 397) ^ (PreBanMessage != null ? PreBanMessage.GetHashCode() : 0); return(hashCode); } }
public override int GetHashCode() { int hash = 1; if (IsSet != false) { hash ^= IsSet.GetHashCode(); } hash ^= shapeAndType_.GetHashCode(); if (_unknownFields != null) { hash ^= _unknownFields.GetHashCode(); } return(hash); }
/// <summary> /// Returns true if SamlConfigurationPropertyItemsString instances are equal /// </summary> /// <param name="other">Instance of SamlConfigurationPropertyItemsString to be compared</param> /// <returns>Boolean</returns> public bool Equals(SamlConfigurationPropertyItemsString other) { if (other is null) { return(false); } if (ReferenceEquals(this, other)) { return(true); } return (( Name == other.Name || Name != null && Name.Equals(other.Name) ) && ( Optional == other.Optional || Optional != null && Optional.Equals(other.Optional) ) && ( IsSet == other.IsSet || IsSet != null && IsSet.Equals(other.IsSet) ) && ( Type == other.Type || Type != null && Type.Equals(other.Type) ) && ( Value == other.Value || Value != null && Value.Equals(other.Value) ) && ( Description == other.Description || Description != null && Description.Equals(other.Description) )); }
/// <summary> /// Returns true if ConfigNodePropertyArray instances are equal /// </summary> /// <param name="other">Instance of ConfigNodePropertyArray to be compared</param> /// <returns>Boolean</returns> public bool Equals(ConfigNodePropertyArray other) { if (other is null) { return(false); } if (ReferenceEquals(this, other)) { return(true); } return (( Name == other.Name || Name != null && Name.Equals(other.Name) ) && ( Optional == other.Optional || Optional != null && Optional.Equals(other.Optional) ) && ( IsSet == other.IsSet || IsSet != null && IsSet.Equals(other.IsSet) ) && ( Type == other.Type || Type != null && Type.Equals(other.Type) ) && ( Values == other.Values || Values != null && Values.SequenceEqual(other.Values) ) && ( Description == other.Description || Description != null && Description.Equals(other.Description) )); }
public void Set(T value) { _set = Foundation.IsSet.Set; _value = value; }
public override void OnEnter() { GlobalWindowSoundController.Instance.PlayOpenSound(); InstallHandlers(); //Request message to server for initialization. isSet = new IsSet() { Sclotterylist = false, Sclotterycomposelist = false }; var msg = new CSLotteryList(); NetManager.SendMessage(msg); }