public void Insert(int index, D3DMaterial x)
 {
     IronSightEnginePINVOKE.D3DMaterialVector_Insert(swigCPtr, index, D3DMaterial.getCPtr(x));
     if (IronSightEnginePINVOKE.SWIGPendingException.Pending)
     {
         throw IronSightEnginePINVOKE.SWIGPendingException.Retrieve();
     }
 }