public void Insert(int index, D3DMaterial x) { IronSightEnginePINVOKE.D3DMaterialVector_Insert(swigCPtr, index, D3DMaterial.getCPtr(x)); if (IronSightEnginePINVOKE.SWIGPendingException.Pending) { throw IronSightEnginePINVOKE.SWIGPendingException.Retrieve(); } }