/// <summary> /// set local variables /// </summary> public void getObjects() { ip.Local = ip.getLocalIp(); this.socket = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp); this.socket.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReuseAddress, true); // default port usobjected -> will not be checked for tcp connection this.port.Local = "1000"; this.port.Remote = "1001"; }