public void OnSellBuyButtonClic() { if (mainAction == MainAction.Sell) { inventoryUI.SellItem(); merchantHUD.AllowSlotsUpdate(true); } else { if (!inventoryUI.BuyItem(merchantHUD.GetSelectedItem())) { } else { merchantHUD.RemoveSelectedItem(); } SetActive(false); merchantHUD.AllowSlotsUpdate(true); inventoryUI.AllowSlotsUpdate(true); } }