public void StartFruitDrag()
    {
        if (IS.FindFruitInInventory(fruitType, WorldSelector.Instance.SelectedIsland.GetComponent <IslandScript>().islandID).amt <= 0)
        {
            return;
        }
        Debug.Log("SpawningNewFruit");
        GameObject newFruit = Instantiate(IS.FindFruit(fruitType).objectToSpawn);

        newFruit.GetComponent <FruitScript>().targetCreature = StatManager.Instance.targetCreature;
        TouchController.Instance.fruitBeingDragged           = newFruit;
    }