public void RechargeAll() { SetMaxLifeSupport(); InventoryExosuitGeneral.Recharge(); InventoryExosuitTechOnly.Recharge(); InventoryMultitool.Recharge(); InventoryPrimaryShipGeneral.Recharge(); InventoryPrimaryShipTechOnly.Recharge(); InventoryFreighterTechOnly.Recharge(); InventoryPrimaryVehicle.Recharge(); }
public void RefillAll() { InventoryExosuitGeneral.Refill(); InventoryExosuitCargo.Refill(); InventoryPrimaryShipGeneral.Refill(); InventoryFreighterGeneral.Refill(); InventoryPrimaryVehicle.Refill(); for (int i = 0; i < NumContainers; ++i) { InventoryContainer(i).Refill(); } }
public void RepairAll() { SetMaxPlayerHealth(); SetMaxExosuitShield(); SetMaxShipHealth(); SetMaxShipShield(); InventoryExosuitGeneral.Repair(); InventoryExosuitTechOnly.Repair(); InventoryMultitool.Repair(); InventoryPrimaryShipGeneral.Repair(); InventoryPrimaryShipTechOnly.Repair(); InventoryFreighterTechOnly.Repair(); InventoryPrimaryVehicle.Repair(); }