static InventoryPlacement ReadInventoryPlacement(BinaryReader reader) { var item = new InventoryPlacement(); item.Unpack(reader); return(item); }
public static InventoryPlacement read(BinaryReader binaryReader) { InventoryPlacement newObj = new InventoryPlacement(); newObj.iid_ = binaryReader.ReadUInt32(); newObj.loc_ = binaryReader.ReadUInt32(); newObj.priority_ = binaryReader.ReadUInt32(); return(newObj); }
static void WriteInventoryPlacement(BinaryWriter writer, InventoryPlacement item) { item.Pack(writer); }