protected bool AddFoodItem(InventoryItemFood inventoryItem, CollectableItem collectableItem) { foreach (var food in _foods) { if (food.Item == null) { food.Item = inventoryItem; food.attachedItem = collectableItem; inventoryItem.Pickup(collectableItem.transform.position); return(true); } } return(false); }
protected virtual void Invalidate() { _selectedPanelType = InventoryPanelType.None; if (_weaponMount != null) { if (_weaponMountImage != null) { _weaponMountImage.sprite = null; } if (_weaponMountName != null) { _weaponMountName.text = ""; } if (_weaponMountWeight != null) { _weaponMountWeight.text = ""; } if (_weaponMountID != null) { _weaponMountID.text = ""; } if (_weaponMountRounds != null) { _weaponMountRounds.text = ""; } _weaponMount.SetActive(false); _weaponMount.transform.GetComponent <Image>().fillCenter = false; } if (_foodMount != null) { if (_foodMountImage != null) { _foodMountImage.sprite = null; } if (_foodMountName != null) { _foodMountName.text = ""; } if (_foodMountWeight != null) { _foodMountWeight.text = ""; } if (_foodMountID != null) { _foodMountID.text = ""; } _foodMount.SetActive(false); _foodMount.transform.GetComponent <Image>().fillCenter = false; } if (_ammoMount != null) { if (_ammoMountImage != null) { _ammoMountImage.sprite = null; } if (_ammoMountName != null) { _ammoMountName.text = ""; } if (_ammoMountWeight != null) { _ammoMountWeight.text = ""; } if (_ammoMountID != null) { _ammoMountID.text = ""; } _ammoMount.SetActive(false); _ammoMount.transform.GetComponent <Image>().fillCenter = false; } if (_inventory != null) { if (_weaponMount != null) { var weaponMountInfo = _inventory.GetWeapon(0); InventoryItemWeapon weapon = null; if (weaponMountInfo != null) { weapon = weaponMountInfo.Weapon; } if (weapon != null) { if (_weaponMountImage != null) { _weaponMountImage.sprite = weapon.Image; } if (_weaponMountName != null) { _weaponMountName.text = weapon.Name; } if (_weaponMountWeight != null) { _weaponMountWeight.text = weapon.Weight.ToString() + " kg"; } if (_weaponMountID != null) { _weaponMountID.text = weapon.Identifier; } if (_weaponMountRounds != null) { _weaponMountRounds.text = weaponMountInfo.Rounds.ToString(); } _weaponMount.SetActive(true); } } if (_foodMount != null) { var foodMountInfo = _inventory.GetFood(0); InventoryItemFood food = null; if (foodMountInfo != null) { food = foodMountInfo.Item; } if (food != null) { if (_foodMountImage != null) { _foodMountImage.sprite = food.Image; } if (_foodMountName != null) { _foodMountName.text = food.Name; } if (_foodMountWeight != null) { _foodMountWeight.text = food.Weight.ToString() + " kg"; } if (_foodMountID != null) { _foodMountID.text = food.Identifier; } _foodMount.SetActive(true); } } if (_ammoMount != null) { var ammoMountInfo = _inventory.GetAmmo(0); InventoryItemAmmo ammo = null; if (ammoMountInfo != null) { ammo = ammoMountInfo.Ammo; } if (ammo != null) { if (_ammoMountImage != null) { _ammoMountImage.sprite = ammo.Image; } if (_ammoMountName != null) { _ammoMountName.text = ammo.Name; } if (_ammoMountWeight != null) { _ammoMountWeight.text = ammo.Weight.ToString() + " kg"; } if (_ammoMountID != null) { _ammoMountID.text = ammo.Identifier; } _ammoMount.SetActive(true); } } } }