/// <summary> /// Initializiation /// </summary> private void Start() { if (Instance != null) { CustomLogger.Instance.Error(LogMessages.MULTIPLE_INSTANCES); return; } Instance = this; current_item = null; list = List_Panel.GetComponentInChildren <ScrollableList>(); List_Panel.SetActive(false); Info_Panel.SetActive(false); Item_Panel.SetActive(false); }
private void Start() { inventoryGUI = AC.PlayerMenus.GetMenuWithName("RefugeeInventory").canvas.gameObject.GetComponent <InventoryGUIManager>(); }