예제 #1
0
        private void UpdateRewardUI(CrateFlyoutItemVO crateFlyoutItemVO)
        {
            IDataController dataController = Service.Get <IDataController>();
            InventoryCrateRewardController inventoryCrateRewardController = Service.Get <InventoryCrateRewardController>();
            string        crateSupplyUid = crateFlyoutItemVO.CrateSupplyUid;
            CrateSupplyVO optional       = dataController.GetOptional <CrateSupplyVO>(crateSupplyUid);

            if (optional != null)
            {
                base.GetElement <UXElement>("RewardItemDefault").Visible = false;
                for (int i = 1; i <= 3; i++)
                {
                    base.GetElement <UXElement>(string.Format("RewardItemCardQ{0}", new object[]
                    {
                        i
                    })).Visible = false;
                }
                if (optional.Type == SupplyType.ShardTroop || optional.Type == SupplyType.ShardSpecialAttack)
                {
                    ShardVO optional2 = Service.Get <IDataController>().GetOptional <ShardVO>(optional.RewardUid);
                    int     quality   = (int)optional2.Quality;
                    base.GetElement <UXElement>(string.Format("RewardItemCardQ{0}", new object[]
                    {
                        quality
                    })).Visible = true;
                    base.GetElement <UXElement>(string.Format("SpriteTroopImageBkgGridQ{0}", new object[]
                    {
                        quality
                    })).Visible = false;
                }
                else if (optional.Type == SupplyType.Shard)
                {
                    EquipmentVO currentEquipmentDataByID = ArmoryUtils.GetCurrentEquipmentDataByID(optional.RewardUid);
                    int         quality2 = (int)currentEquipmentDataByID.Quality;
                    base.GetElement <UXElement>(string.Format("RewardItemCardQ{0}", new object[]
                    {
                        quality2
                    })).Visible = true;
                    base.GetElement <UXElement>(string.Format("SpriteTroopImageBkgGridQ{0}", new object[]
                    {
                        quality2
                    })).Visible = true;
                }
                else if (optional.Type == SupplyType.Troop || optional.Type == SupplyType.Hero || optional.Type == SupplyType.SpecialAttack)
                {
                    int upgradeQualityForDeployableUID = Service.Get <DeployableShardUnlockController>().GetUpgradeQualityForDeployableUID(optional.RewardUid);
                    if (upgradeQualityForDeployableUID > 0)
                    {
                        base.GetElement <UXElement>(string.Format("RewardItemCardQ{0}", new object[]
                        {
                            upgradeQualityForDeployableUID
                        })).Visible = true;
                        base.GetElement <UXElement>(string.Format("SpriteTroopImageBkgGridQ{0}", new object[]
                        {
                            upgradeQualityForDeployableUID
                        })).Visible = false;
                    }
                }
                else
                {
                    base.GetElement <UXElement>("RewardItemDefault").Visible = true;
                }
                IGeometryVO iconVOFromCrateSupply = GameUtils.GetIconVOFromCrateSupply(optional, this.hqLevel);
                if (iconVOFromCrateSupply != null)
                {
                    ProjectorConfig projectorConfig = ProjectorUtils.GenerateGeometryConfig(iconVOFromCrateSupply, this.spriteRewardImage, true);
                    projectorConfig.AnimPreference = AnimationPreference.AnimationPreferred;
                    ProjectorUtils.GenerateProjector(projectorConfig);
                }
                else
                {
                    Service.Get <StaRTSLogger>().ErrorFormat("CrateInfoModalScreen: Could not generate geometry for crate supply {0}", new object[]
                    {
                        optional.Uid
                    });
                }
                this.labelRewardChance.Text = this.lang.Get(crateFlyoutItemVO.DetailChanceString, new object[0]);
                this.labelRewardName.Text   = this.lang.Get(crateFlyoutItemVO.DetailDescString, new object[0]);
                string[] listIcons = crateFlyoutItemVO.ListIcons;
                if (listIcons != null && listIcons.Length != 0)
                {
                    this.spriteRewardIcon.SpriteName = listIcons[listIcons.Length - 1];
                }
                else
                {
                    this.spriteRewardIcon.Visible = false;
                }
                string detailTypeStringId = crateFlyoutItemVO.DetailTypeStringId;
                if (!string.IsNullOrEmpty(detailTypeStringId))
                {
                    this.labelRewardType.Visible = true;
                    string text = this.lang.Get(detailTypeStringId, new object[0]);
                    this.labelRewardType.Text = text;
                }
                else
                {
                    this.labelRewardType.Visible = false;
                }
                int    rewardAmount   = inventoryCrateRewardController.GetRewardAmount(optional, this.hqLevel);
                string text2          = this.lang.ThousandsSeparated(rewardAmount);
                string quantityString = crateFlyoutItemVO.QuantityString;
                if (!string.IsNullOrEmpty(quantityString))
                {
                    this.labelRewardAmt.Text = this.lang.Get(quantityString, new object[]
                    {
                        text2
                    });
                }
                else if (rewardAmount > 1)
                {
                    this.labelRewardAmt.Text = this.lang.Get("lcfly_quant", new object[]
                    {
                        text2
                    });
                }
                else
                {
                    this.labelRewardAmt.Visible = false;
                }
                UXSprite element  = base.GetElement <UXSprite>("SpriteLockIcon");
                UXSprite element2 = base.GetElement <UXSprite>("SpriteRewardDim");
                UXLabel  element3 = base.GetElement <UXLabel>("LabelEquipmentRequirement");
                element.Visible  = false;
                element2.Visible = false;
                element3.Visible = false;
                bool flag = crateFlyoutItemVO.ReqArmory && !ArmoryUtils.PlayerHasArmory();
                if (flag)
                {
                    element2.Visible = true;
                    element.Visible  = true;
                    element3.Visible = true;
                    element3.Text    = this.lang.Get("EQUIPMENT_ARMORY_REQUIRED", new object[0]);
                }
                this.UpdateRowHighlight(crateFlyoutItemVO.Uid, true);
                return;
            }
            Service.Get <StaRTSLogger>().ErrorFormat("CrateInfoModalScreen: Could not find crate supply {0} for crate flyout {1}", new object[]
            {
                crateSupplyUid,
                crateFlyoutItemVO.Uid
            });
        }
예제 #2
0
        public static void TrySetupConflictItemRewardView(TournamentRewardsVO rewardGroup, UXLabel prizeLabel, UXSprite iconSprite, UXSprite crateSprite, UXElement basicElement, UXElement advancedElement, UXElement eliteElement, UXLabel crateCountLabel, UXSprite dataFragIcon, UXLabel optionalUnitName)
        {
            IDataController dataController = Service.Get <IDataController>();
            CurrentPlayer   currentPlayer  = Service.Get <CurrentPlayer>();
            string          text           = string.Empty;
            FactionType     faction        = currentPlayer.Faction;

            if (faction != FactionType.Empire)
            {
                if (faction == FactionType.Rebel)
                {
                    text = rewardGroup.RebelGuaranteedReward;
                }
            }
            else
            {
                text = rewardGroup.EmpireGuaranteedReward;
            }
            CrateSupplyVO optional = dataController.GetOptional <CrateSupplyVO>(text);
            Lang          lang     = Service.Get <Lang>();

            if (optional != null)
            {
                UXUtils.TrySetupItemQualityView(optional, basicElement, advancedElement, eliteElement, null);
                int         num = currentPlayer.Map.FindHighestHqLevel();
                IGeometryVO iconVOFromCrateSupply = GameUtils.GetIconVOFromCrateSupply(optional, num);
                if (iconVOFromCrateSupply != null)
                {
                    ProjectorConfig projectorConfig = ProjectorUtils.GenerateGeometryConfig(iconVOFromCrateSupply, iconSprite, true);
                    projectorConfig.AnimPreference = AnimationPreference.AnimationPreferred;
                    ProjectorUtils.GenerateProjector(projectorConfig);
                }
                else
                {
                    Service.Get <StaRTSLogger>().ErrorFormat("Could not generate geometry for crate supply {0}", new object[]
                    {
                        optional.Uid
                    });
                }
                if (iconVOFromCrateSupply != null)
                {
                    int shardQualityNumeric = GameUtils.GetShardQualityNumeric(optional);
                    if (shardQualityNumeric > -1)
                    {
                        dataFragIcon.SpriteName = string.Format("icoDataFragQ{0}", new object[]
                        {
                            shardQualityNumeric
                        });
                        dataFragIcon.Visible = true;
                    }
                    else
                    {
                        dataFragIcon.Visible = false;
                    }
                }
                InventoryCrateRewardController inventoryCrateRewardController = Service.Get <InventoryCrateRewardController>();
                int rewardAmount = inventoryCrateRewardController.GetRewardAmount(optional, num);
                if (rewardAmount > 1)
                {
                    string text2 = lang.ThousandsSeparated(rewardAmount);
                    prizeLabel.Text = lang.Get("CONFLICT_PRIZE_CRATE_MULTIPLIER", new object[]
                    {
                        text2
                    });
                }
                else
                {
                    prizeLabel.Visible = false;
                }
                if (optionalUnitName != null)
                {
                    optionalUnitName.Text = inventoryCrateRewardController.GetCrateSupplyRewardName(optional);
                }
            }
            else
            {
                Service.Get <StaRTSLogger>().ErrorFormat("Could not find crate supply {0} for faction {1}", new object[]
                {
                    text,
                    currentPlayer.Faction
                });
            }
            if (crateCountLabel != null)
            {
                crateCountLabel.Visible = false;
            }
            string[] crateRewardIds = rewardGroup.CrateRewardIds;
            CrateVO  crateVO        = null;

            if (crateRewardIds != null)
            {
                if (crateRewardIds.Length != 0)
                {
                    crateVO = dataController.GetOptional <CrateVO>(rewardGroup.CrateRewardIds[0]);
                }
                if (crateCountLabel != null && crateRewardIds.Length > 1)
                {
                    crateCountLabel.Visible = true;
                    crateCountLabel.Text    = lang.Get("CONFLICT_PRIZE_CRATE_MULTIPLIER", new object[]
                    {
                        crateRewardIds.Length
                    });
                }
            }
            if (crateVO != null)
            {
                RewardUtils.SetCrateIcon(crateSprite, crateVO, AnimState.Idle);
                return;
            }
            Service.Get <StaRTSLogger>().ErrorFormat("Missing crate reward meta data for tournament reward:{0}", new object[]
            {
                rewardGroup.Uid
            });
        }