// Use this for initialization void Start() { SoundManager = GameObject.Find("SoundManager"); Charakter = GameObject.Find("Charakter"); Inventar = GameObject.Find("Inventar"); myCtrl = Charakter.GetComponent <Ctrl>(); myInventar = Inventar.GetComponent <Inventar>(); // Mit Animator verbinden -------------------------------------------------------- animatorRod = this.GetComponent <Animator>(); Rightarm = GameObject.Find("Rightarm"); Leftarm = GameObject.Find("Leftarm"); Charakter = GameObject.Find("Charakter"); Fishsorts = new List <string>(); Fishsorts.Add("Carp"); Fishsorts.Add("Can"); Fishsorts.Add("Fishbone"); Fishsorts.Add("Bottlepost"); Fishsorts.Add("Frog"); Fishsorts.Add("Snail"); Fishsorts.Add("Lobster"); Fishsorts.Add("Blowfish"); Fishsorts.Add("Lampfish"); Fishsorts.Add("Shell"); Fishsorts.Add("Rainbowtrout"); Fishsorts.Add("Ink"); Fishsorts.Add("Octopus"); }
public ActionResult Snimi(UrediVM model) { Inventar x; if (!ModelState.IsValid) { model.ZaposlenikStavke = ZaposlenikStavke(); model.SobaStavke = SobeStavke(); return(View("Uredi", model)); } if (model.Id == 0) { x = new Inventar(); db.Inventari.Add(x); } else { x = db.Inventari.Find(model.Id); } x.Naziv = model.Naziv; x.Opis = model.Opis; x.Cijena = model.Cijena; x.Upotrebljivo = model.Upotrebljivo; x.SobaId = model.SobaId; x.ZaposlenikId = model.ZaposlenikId; db.SaveChanges(); return(RedirectToAction("Prikazi")); }
public async Task <IActionResult> Edit(int id, [Bind("InventarId,InventarName,Count,TeamId")] Inventar inventar) { if (id != inventar.InventarId) { return(NotFound()); } if (ModelState.IsValid) { try { _context.Update(inventar); await _context.SaveChangesAsync(); } catch (DbUpdateConcurrencyException) { if (!InventarExists(inventar.InventarId)) { return(NotFound()); } else { throw; } } return(RedirectToAction(nameof(Index))); } ViewData["TeamId"] = new SelectList(_context.Team, "TeamId", "NameTeam", inventar.TeamId); return(View(inventar)); }
private void Start() { inventar = FindObjectOfType <Inventar>(); player = FindObjectOfType <PlayerUse>(); HideAllWeapons(); player.Weapon = inventar.Weapons[(int)EInventar.Weapon1]; player.Weapon.SetActive(true); }
void Start() { KeyHelp = Resources.Load("E") as GameObject; player = FindObjectOfType <PlayerControls>(); inventar = FindObjectOfType <Inventar>(); mianMenu = FindObjectOfType <GameMenu>(); CheckPlayer(); }
public ActionResult DeleteConfirmed(int id) { Inventar inventar = db.Inventars.Find(id); db.Inventars.Remove(inventar); db.SaveChanges(); return(RedirectToAction("Index")); }
public void Delete(Inventar El) { for (int i = 0; i < cont.Count; i++) { if (El.Equals(cont[i])) { cont.RemoveAt(i); } } }
public ActionResult Edit([Bind(Include = "Id,Name,Number,Value,DateReceived,InspectionDate,NextInspectionDate,Expiration,State")] Inventar inventar) { if (ModelState.IsValid) { db.Entry(inventar).State = EntityState.Modified; db.SaveChanges(); return(RedirectToAction("Index")); } return(View(inventar)); }
// Use this for initialization void Start() { Rightarm = GameObject.Find("Rightarm"); Leftarm = GameObject.Find("Leftarm"); Mouse = GameObject.Find("Mouse"); myMouse = Mouse.GetComponent <Mouse>(); Handwerk = GameObject.Find("Handwerk"); myCrafting = Handwerk.GetComponent <Crafting>(); myInventar = Handwerk.GetComponent <Inventar>(); }
private void Start() { componentRigidbody = GetComponent <Rigidbody2D>(); inventar = FindObjectOfType <Inventar>(); mazeManager = FindObjectOfType <MazeManager>(); //hels = maxHels; LvlUp(0); }
public ActionResult Create([Bind(Include = "Id,Name,Number,Value,DateReceived,InspectionDate,NextInspectionDate,Expiration,State")] Inventar inventar) { if (ModelState.IsValid) { db.Inventars.Add(inventar); db.SaveChanges(); return(RedirectToAction("Index")); } return(View(inventar)); }
public async Task <IActionResult> Create([Bind("InventarId,InventarName,Count,TeamId")] Inventar inventar) { if (ModelState.IsValid) { _context.Add(inventar); await _context.SaveChangesAsync(); return(RedirectToAction(nameof(Index))); } ViewData["TeamId"] = new SelectList(_context.Team, "TeamId", "NameTeam", inventar.TeamId); return(View(inventar)); }
public Data() { ListaUposlenika = new ListaUposlenika(); Stavke = new Dictionary <NivoPristupa, List <MeniStavka> >(); Inventar = new Inventar(); Stavke[NivoPristupa.Nivo1] = new List <MeniStavka>(); Stavke[NivoPristupa.Nivo2] = new List <MeniStavka>(); Stavke[NivoPristupa.Nivo3] = new List <MeniStavka>(); Stavke[NivoPristupa.Nivo4] = new List <MeniStavka>(); kreirajStavke(); }
private void Init() { inventar = FindObjectOfType <Inventar>(); player = FindObjectOfType <PlayerUse>(); if (player.Weapon.GetComponent <WeaponController>() != null) { weaponController = FindObjectOfType <PlayerUse>().Weapon.GetComponent <WeaponController>(); } if (player.Weapon.GetComponent <WeaponUse>() != null) { weapon = FindObjectOfType <PlayerUse>().Weapon.GetComponent <WeaponUse>(); } }
public IActionResult Uredi(InventarDodajViewModel viewModel) { if (!ModelState.IsValid) { return(View(GetDefaultViewModel(viewModel))); } Inventar inventar = viewModel.Inventar; db.Inventar.Update(inventar); db.SaveChanges(); return(RedirectToAction(nameof(Index))); }
// GET: Inventars/Delete/5 public ActionResult Delete(int?id) { if (id == null) { return(new HttpStatusCodeResult(HttpStatusCode.BadRequest)); } Inventar inventar = db.Inventars.Find(id); if (inventar == null) { return(HttpNotFound()); } return(View(inventar)); }
public IActionResult Dodaj(InventarDodajViewModel viewModel) { if (!ModelState.IsValid) { return(View(GetDefaultViewModel(viewModel))); } Inventar inventar = viewModel.Inventar; inventar.Ispravno = true; inventar.Zauzeto = false; db.Inventar.Add(inventar); db.SaveChanges(); return(RedirectToAction(nameof(Index))); }
private void Awake() { Debug.Log("LOAD"); LoadSave(); mazeLvl = 0; //playerLvl = 3; //playerLvlXp = 80; mazeSpawner = FindObjectOfType <MazeSpawner>(); player = FindObjectOfType <PlayerControls>(); inventar = FindObjectOfType <Inventar>(); try { mazeLvl = User.USER_INFO.mazeLvl; player.lvl = User.USER_INFO.lvl; player.lvlXp = User.USER_INFO.lvlxp; player.isFrize = User.USER_INFO.frize; player.isLifeStill = User.USER_INFO.lifeStill; player.LvlUp(0); player.hels = player.maxHels; inventar.shiltCount = User.USER_INFO.shiltCount; inventar.boombCount = User.USER_INFO.bombCount; inventar.slizeCount = User.USER_INFO.slimeCount; } catch (Exception e) { Debug.Log("Ошибка рпри загрузке 1"); } ColculatwMaze(); statTrak = 0; timer = 0; }
public virtual void iAmPrinting(Inventar invent) { Console.WriteLine(invent.GetType()); Console.WriteLine(invent.ToString()); }
static void Main(string[] args) { // For abstract class Console.WriteLine("Полиморфизм (сложение длин строк):"); Inventar skameika = new Skameika() { name = "скамейка", count = 8 }; string a = "Bed"; Console.WriteLine($"\0{skameika.V_method(a.Length)}"); Console.WriteLine(); // For interface Brusia br = new Brusia() { name = "брусья", count = 3 }; string brusia2 = "Brusia"; Console.WriteLine($"Реализация работы с интерфейсом:\0"); Console.WriteLine($"\0сумма пар брусьев:\0{br.Summ(br.brusia, 4)}"); Console.WriteLine($"\0сумма строк:\0{br.Summ(brusia2)}"); Console.WriteLine(); Console.WriteLine("Введите общее количество мячей:\0"); int balls1 = Int32.Parse(Console.ReadLine()); Console.WriteLine("Введите количество мячей, которые вы можете предоставить:\0"); int balls2 = Int32.Parse(Console.ReadLine()); Ball ball = new Ball(); Console.WriteLine($"\0сумма ваших мячей:\0{ball.Summ(balls1, balls2)}"); Console.WriteLine($"\0произведение ваших мячей:\0{ball.Umn(balls1, balls2)}"); Console.WriteLine(); Console.WriteLine("Реализация работы с is:"); Maty maty = new Maty() { name = "маты", count = 10 }; Console.Write("\0принадлежит ли созданный объект maty классу Ball:\0"); maty.Proverka(maty); Console.WriteLine(); Tennis one = new Tennis(); Console.WriteLine("Переопределенные методы:\0"); Console.WriteLine($"\0Equals:\0{one.Equals("Table")};"); Console.WriteLine($"\0GetHashCode:\0{one.GetHashCode()};"); Console.WriteLine($"\0ToString:\0{one.ToString()};"); Console.WriteLine(); Console.WriteLine("Информация о классах:\0"); Console.WriteLine(skameika.ToString()); Console.WriteLine(br.ToString()); Bask_ball bas = new Bask_ball(); Console.WriteLine(bas.ToString()); Console.WriteLine(); Console.WriteLine($"Работа класса Printer:\0"); Inventar[] array = new Inventar[4]; array[0] = skameika; array[1] = maty; array[2] = ball; array[3] = br; Printer pr = new Printer(); for (int i = 0; i < 4; i++) { pr.iAmPrinting(array[i]); } Console.WriteLine(); Console.WriteLine("Работа со структурой:"); Zal zal; zal.thing = "мяч"; zal.count = 6; zal.Print(); Console.WriteLine(); Console.WriteLine("Работа с перечислением:"); AllThings things; things = AllThings.table; Console.WriteLine($"Количество столов:\0{(int)things}"); Console.WriteLine(); Console.WriteLine("Работа с контейнером:"); Container_for_Zal cont = new Container_for_Zal(); cont.Push(skameika); cont.Push(br); cont.Push(maty); Console.WriteLine("\tВесь список вещей:\0"); cont.Show(); cont.Delete(br); Console.WriteLine("\tСписок вещей после удаления одной из них:\0"); cont.Show(); Console.WriteLine(); Console.Write("\0Общее количество вещей:\0"); cont.Count_(); Console.WriteLine(); Console.WriteLine("Работа с контроллером:"); Controller cont1 = new Controller(cont); cont1.Sort(); }
// Use this for initialization void Start() { manager = GameObject.Find ("GameManager"); inv = manager.GetComponent<Inventar>(); gameObject.tag = this.tag; }
// Use this for initialization void Start() { inv = GameObject.Find ("GameManager").GetComponent<Inventar> (); output = GetComponent<Text>(); }
public void Delete(Inventar entity) { throw new NotImplementedException(); }
private void btnSalvareC_Click(object sender, RoutedEventArgs e) { Comenzi order = null; Comenzi selectedOrder = null; if (actionComenzi == ActionState.New) { try { //instantiem Comenzi entity Clienti customer = (Clienti)cmbClienti.SelectedItem; Inventar book = (Inventar)cmbInventar.SelectedItem; order = new Comenzi() { ClientID = customer.ClientId, CarteID = book.CarteId, }; //adaugam entitatea nou creata in context ctx.Comenzis.Add(order); clientiComenzisViewSource.View.Refresh(); //salvam modificarile ctx.SaveChanges(); } //using System.Data; catch (DataException ex) { MessageBox.Show(ex.Message); } btnNouC.IsEnabled = true; btnEditareC.IsEnabled = true; btnSalvareC.IsEnabled = false; btnAnulareC.IsEnabled = false; btnStergereC.IsEnabled = true; btnPrecedentulC.IsEnabled = true; btnUrmatorulC.IsEnabled = true; } else if (actionComenzi == ActionState.Edit) { selectedOrder = (Comenzi)comenzisDataGrid.SelectedItem; //customer = (Clienti)clientiDataGrid.SelectedItem; //customer.Nume = numeTextBox.Text.Trim(); //customer.Prenume = prenumeTextBox.Text.Trim(); //customer.Telefon = telefonTextBox.Text.Trim(); try { int curr_id = selectedOrder.ComandaId; var editedOrder = ctx.Comenzis.FirstOrDefault(s => s.ComandaId == curr_id); if (editedOrder != null) { Clienti customer = (Clienti)cmbClienti.SelectedItem; Inventar book = (Inventar)cmbInventar.SelectedItem; editedOrder.ClientID = customer.ClientId; // int.Parse(cmbClienti.SelectedValue.ToString()); editedOrder.CarteID = book.CarteId; // int.Parse(cmbInventar.SelectedValue.ToString()); ctx.SaveChanges(); } //Clienti customer = (Clienti)cmbClienti.SelectedItem; //Inventar book = (Inventar)cmbInventar.SelectedItem; //order = (Comenzi)comenzisDataGrid.SelectedItem; //order.ClientID = customer; //order.Autor = autorTextBox.Text.Trim(); //order.Pret = int.Parse(pretTextBox.Text); //salvam modificarile } catch (DataException ex) { MessageBox.Show(ex.Message); } // pozitionarea pe item-ul curent clientiComenzisViewSource.View.Refresh(); clientiComenzisViewSource.View.MoveCurrentTo(selectedOrder); btnNouC.IsEnabled = true; btnEditareC.IsEnabled = true; btnSalvareC.IsEnabled = false; btnAnulareC.IsEnabled = false; btnStergereC.IsEnabled = true; btnPrecedentulC.IsEnabled = true; btnUrmatorulC.IsEnabled = true; } else if (actionComenzi == ActionState.Delete) { try { selectedOrder = (Comenzi)comenzisDataGrid.SelectedItem; int curr_id = selectedOrder.ComandaId; var deletedOrder = ctx.Comenzis.FirstOrDefault(s => s.ComandaId == curr_id); if (deletedOrder != null) { ctx.Comenzis.Remove(deletedOrder); ctx.SaveChanges(); MessageBox.Show("Comanda stearsa cu succes!", "Message"); } } catch (DataException ex) { MessageBox.Show(ex.Message); } clientiComenzisViewSource.View.Refresh(); btnNouC.IsEnabled = true; btnEditareC.IsEnabled = true; btnSalvareC.IsEnabled = false; btnAnulareC.IsEnabled = false; btnPrecedentulC.IsEnabled = true; btnUrmatorulC.IsEnabled = true; } }
private void btnSalvareI_Click(object sender, RoutedEventArgs e) { Inventar book = null; if (actionInventar == ActionState.New) { try { //instantiem Inventar entity book = new Inventar() { Titlu = titluTextBox.Text.Trim(), Autor = autorTextBox.Text.Trim(), Pret = int.Parse(pretTextBox.Text), }; //adaugam entitatea nou creata in context ctx.Inventars.Add(book); inventarViewSource.View.Refresh(); //salvam modificarile ctx.SaveChanges(); } //using System.Data; catch (DataException ex) { MessageBox.Show(ex.Message); } btnNouI.IsEnabled = true; btnEditareI.IsEnabled = true; btnSalvareI.IsEnabled = false; btnAnulareI.IsEnabled = false; btnStergereI.IsEnabled = true; btnPrecedentulI.IsEnabled = true; btnUrmatorulI.IsEnabled = true; titluTextBox.Text = ""; autorTextBox.Text = ""; pretTextBox.Text = ""; titluTextBox.IsEnabled = true; autorTextBox.IsEnabled = true; pretTextBox.IsEnabled = true; } else if (actionInventar == ActionState.Edit) { try { book = (Inventar)inventarDataGrid.SelectedItem; book.Titlu = titluTextBox.Text.Trim(); book.Autor = autorTextBox.Text.Trim(); book.Pret = int.Parse(pretTextBox.Text); //salvam modificarile ctx.SaveChanges(); } catch (DataException ex) { MessageBox.Show(ex.Message); } // pozitionarea pe item-ul curent inventarViewSource.View.Refresh(); inventarViewSource.View.MoveCurrentTo(book); btnNouI.IsEnabled = true; btnEditareI.IsEnabled = true; btnSalvareI.IsEnabled = false; btnAnulareI.IsEnabled = false; btnStergereI.IsEnabled = true; btnPrecedentulI.IsEnabled = true; btnUrmatorulI.IsEnabled = true; titluTextBox.Text = ""; autorTextBox.Text = ""; pretTextBox.Text = ""; titluTextBox.IsEnabled = true; autorTextBox.IsEnabled = true; pretTextBox.IsEnabled = true; } else if (actionInventar == ActionState.Delete) { try { book = (Inventar)inventarDataGrid.SelectedItem; ctx.Inventars.Remove(book); ctx.SaveChanges(); } catch (DataException ex) { MessageBox.Show(ex.Message); } inventarViewSource.View.Refresh(); btnNouI.IsEnabled = true; btnEditareI.IsEnabled = true; btnSalvareI.IsEnabled = false; btnAnulareI.IsEnabled = false; btnPrecedentulI.IsEnabled = true; btnUrmatorulI.IsEnabled = true; titluTextBox.Text = ""; autorTextBox.Text = ""; pretTextBox.Text = ""; titluTextBox.IsEnabled = true; autorTextBox.IsEnabled = true; pretTextBox.IsEnabled = true; } }
static void Main(string[] args) { //Ex.7 Console.WriteLine($"Работа с исключениями (задание1):\0"); Console.Write($"\0Введите число:\0"); double element = Convert.ToInt32(Console.ReadLine()); if (element == 0) { Debug.Assert(element != 0, "Произойдет деление на нуль!"); } try { if (element != 0) { double y = (8.0 / element); Console.WriteLine(y); } else { throw new Exception_1("\0Нельзя делить на нуль!"); } } catch (Exception_1 ex1) { Console.WriteLine(ex1.Message); Console.WriteLine(ex1.StackTrace); } Console.WriteLine(); Int64 el = 2; Console.WriteLine($"\0Наш элемент:{el.GetType()}\0"); try { if (el.GetTypeCode() == TypeCode.Byte) { el = 1; Console.WriteLine(el); } else { throw new FromEx2("\0Невозможно преобразовать!"); } } catch (FromEx2 u) { Console.WriteLine(u.Message); Console.WriteLine(u.StackTrace); } Console.WriteLine(); string h = null; try { if (h != null) { string h2 = h.ToUpper(); Console.WriteLine(h2); } else { throw new FromEx("\0Невозможно работать с null"); } } catch (FromEx ex) { Console.WriteLine(ex.Message); Console.WriteLine(ex.StackTrace); } Console.WriteLine(); int[] array_ = new int[2]; for (int i = 0; i < array_.Length; i++) { array_[i] = 6; } try { array_[3] = 5; } catch (IndexOutOfRangeException ex) when(array_.Length < 3) { Console.WriteLine(ex.Message); } Console.WriteLine(); try { int al = 8; int elll = 0; int y = al / elll; Console.WriteLine(y); } catch { Console.WriteLine("\0Ошибка!"); } finally { Console.WriteLine("\0Конец программы!"); } Console.WriteLine("\0Работа с Assert"); // For abstract class Console.WriteLine("Полиморфизм (сложение длин строк):"); Inventar skameika = new Skameika() { name = "скамейка", count = 8 }; string a = "Bed"; Console.WriteLine($"\0{skameika.V_method(a.Length)}"); Console.WriteLine(); // For interface Brusia br = new Brusia() { name = "брусья", count = 3 }; string brusia2 = "Brusia"; Console.WriteLine($"Реализация работы с интерфейсом:\0"); Console.WriteLine($"\0сумма пар брусьев:\0{br.Summ(br.brusia, 4)}"); Console.WriteLine($"\0сумма строк:\0{br.Summ(brusia2)}"); Console.WriteLine(); Console.WriteLine("Введите общее количество мячей:\0"); int balls1 = Int32.Parse(Console.ReadLine()); Console.WriteLine("Введите количество мячей, которые вы можете предоставить:\0"); int balls2 = Int32.Parse(Console.ReadLine()); Ball ball = new Ball(); Console.WriteLine($"\0сумма ваших мячей:\0{ball.Summ(balls1, balls2)}"); Console.WriteLine($"\0произведение ваших мячей:\0{ball.Umn(balls1, balls2)}"); Console.WriteLine(); Console.WriteLine("Реализация работы с is:"); Maty maty = new Maty() { name = "маты", count = 10 }; Console.Write("\0принадлежит ли созданный объект maty классу Ball:\0"); maty.Proverka(maty); Console.WriteLine(); Tennis one = new Tennis(); Console.WriteLine("Переопределенные методы:\0"); Console.WriteLine($"\0Equals:\0{one.Equals("Table")};"); Console.WriteLine($"\0GetHashCode:\0{one.GetHashCode()};"); Console.WriteLine($"\0ToString:\0{one.ToString()};"); Console.WriteLine(); Console.WriteLine("Информация о классах:\0"); Console.WriteLine(skameika.ToString()); Console.WriteLine(br.ToString()); Bask_ball bas = new Bask_ball(); Console.WriteLine(bas.ToString()); Console.WriteLine(); Console.WriteLine($"Работа класса Printer:\0"); Inventar[] array = new Inventar[4]; array[0] = skameika; array[1] = maty; array[2] = ball; array[3] = br; Printer pr = new Printer(); for (int i = 0; i < 4; i++) { pr.iAmPrinting(array[i]); } Console.WriteLine(); Console.WriteLine("Работа со структурой:"); Zal zal; zal.thing = "мяч"; zal.count = 6; zal.Print(); Console.WriteLine(); Console.WriteLine("Работа с перечислением:"); AllThings things; things = AllThings.table; Console.WriteLine($"Количество столов:\0{(int)things}"); Console.WriteLine(); Console.WriteLine("Работа с контейнером:"); Container_for_Zal cont = new Container_for_Zal(); cont.Push(skameika); cont.Push(br); cont.Push(maty); Console.WriteLine("\tВесь список вещей:\0"); cont.Show(); cont.Delete(br); Console.WriteLine("\tСписок вещей после удаления одной из них:\0"); cont.Show(); Console.Write("\0Общее количество вещей:\0"); cont.Count_(); Console.WriteLine(); Console.WriteLine("Работа с контроллером:"); Controller cont1 = new Controller(cont); cont1.Sort(); }
public void Insert(Inventar entity) { throw new NotImplementedException(); }
public void Push(Inventar El) { cont.Add(El); }
private void btnSalveaza1_Click(object sender, RoutedEventArgs e) { Inventar movie = null; if (actionInventar == ActionState.New) { try { //instantiem entitatea Inventar movie = new Inventar() { Titlu = titluTextBox.Text.Trim(), AnLansare = int.Parse(anLansareTextBox.Text), Pret = int.Parse(pretTextBox.Text), }; //adaugam noua entitate ctx.Inventars.Add(movie); inventarViewSource.View.Refresh(); //salvam ctx.SaveChanges(); } //using System.Data; catch (DataException ex) { MessageBox.Show(ex.Message); } btnNou1.IsEnabled = true; btnModifica1.IsEnabled = true; btnSalveaza1.IsEnabled = false; btnAnuleaza1.IsEnabled = false; btnSterge1.IsEnabled = true; btnInapoi1.IsEnabled = true; btnInainte1.IsEnabled = true; titluTextBox.Text = ""; anLansareTextBox.Text = ""; pretTextBox.Text = ""; titluTextBox.IsEnabled = true; anLansareTextBox.IsEnabled = true; pretTextBox.IsEnabled = true; } else if (actionInventar == ActionState.Edit) { try { movie = (Inventar)inventarDataGrid.SelectedItem; movie.Titlu = titluTextBox.Text.Trim(); movie.AnLansare = int.Parse(anLansareTextBox.Text); movie.Pret = int.Parse(pretTextBox.Text); //salvam ctx.SaveChanges(); } catch (DataException ex) { MessageBox.Show(ex.Message); } // pozitionarea pe item-ul curent inventarViewSource.View.Refresh(); inventarViewSource.View.MoveCurrentTo(movie); btnNou1.IsEnabled = true; btnModifica1.IsEnabled = true; btnSalveaza1.IsEnabled = false; btnAnuleaza1.IsEnabled = false; btnSterge1.IsEnabled = true; btnInapoi1.IsEnabled = true; btnInainte1.IsEnabled = true; titluTextBox.Text = ""; anLansareTextBox.Text = ""; pretTextBox.Text = ""; titluTextBox.IsEnabled = true; anLansareTextBox.IsEnabled = true; pretTextBox.IsEnabled = true; } else if (actionInventar == ActionState.Delete) { try { movie = (Inventar)inventarDataGrid.SelectedItem; ctx.Inventars.Remove(movie); ctx.SaveChanges(); } catch (DataException ex) { MessageBox.Show(ex.Message); } inventarViewSource.View.Refresh(); btnNou1.IsEnabled = true; btnModifica1.IsEnabled = true; btnSalveaza1.IsEnabled = false; btnAnuleaza1.IsEnabled = false; btnInapoi1.IsEnabled = true; btnInainte1.IsEnabled = true; titluTextBox.Text = ""; anLansareTextBox.Text = ""; pretTextBox.Text = ""; titluTextBox.IsEnabled = true; anLansareTextBox.IsEnabled = true; pretTextBox.IsEnabled = true; } }
// Use this for initialization void Awake() { text = GetComponent<Text> (); invanzeige = GameObject.Find ("GameManager").GetComponent<Inventar> (); }
private void btnSalveaza2_Click(object sender, RoutedEventArgs e) { Comenzi order = null; Comenzi selectedOrder = null; if (actionComenzi == ActionState.New) { try { //instantiem entitatea Comenzi Clienti customer = (Clienti)cmbClienti.SelectedItem; Inventar video = (Inventar)cmbInventar.SelectedItem; order = new Comenzi() { ClientId = customer.ClientId, VideoId = video.VideoId, }; //adaugam entitatea nou creata ctx.Comenzis.Add(order); clientiComenzisViewSource.View.Refresh(); //salvam ctx.SaveChanges(); } //using System.Data; catch (DataException ex) { MessageBox.Show(ex.Message); } btnNou2.IsEnabled = true; btnModifica2.IsEnabled = true; btnSalveaza2.IsEnabled = false; btnAnuleaza2.IsEnabled = false; btnSterge2.IsEnabled = true; btnInapoi2.IsEnabled = true; btnInainte2.IsEnabled = true; } else if (actionComenzi == ActionState.Edit) { selectedOrder = (Comenzi)comenzisDataGrid.SelectedItem; try { int curr_id = selectedOrder.ComandaId; var editedOrder = ctx.Comenzis.FirstOrDefault(s => s.ComandaId == curr_id); if (editedOrder != null) { Clienti customer = (Clienti)cmbClienti.SelectedItem; Inventar video = (Inventar)cmbInventar.SelectedItem; editedOrder.ClientId = customer.ClientId; editedOrder.VideoId = video.VideoId; ctx.SaveChanges(); } //salvam } catch (DataException ex) { MessageBox.Show(ex.Message); } // pozitionarea pe item clientiComenzisViewSource.View.Refresh(); clientiComenzisViewSource.View.MoveCurrentTo(selectedOrder); btnNou2.IsEnabled = true; btnModifica2.IsEnabled = true; btnSalveaza2.IsEnabled = false; btnAnuleaza2.IsEnabled = false; btnSterge2.IsEnabled = true; btnInapoi2.IsEnabled = true; btnInainte2.IsEnabled = true; } else if (actionComenzi == ActionState.Delete) { try { selectedOrder = (Comenzi)comenzisDataGrid.SelectedItem; int curr_id = selectedOrder.ComandaId; var deletedOrder = ctx.Comenzis.FirstOrDefault(s => s.ComandaId == curr_id); if (deletedOrder != null) { ctx.Comenzis.Remove(deletedOrder); ctx.SaveChanges(); MessageBox.Show("Comanda a fost stearsa!", "Message"); } } catch (DataException ex) { MessageBox.Show(ex.Message); } clientiComenzisViewSource.View.Refresh(); btnNou2.IsEnabled = true; btnModifica2.IsEnabled = true; btnSalveaza2.IsEnabled = false; btnAnuleaza2.IsEnabled = false; btnInapoi2.IsEnabled = true; btnInainte2.IsEnabled = true; } }
void Start() { Inventar = new Inventar(); AudioManager = new AudioManager(GetComponents <AudioSource>()); AudioManager.PustHudbu(); }
private void Awake() { _inventar = FindObjectOfType <Inventar>(); }