/// <inheritdoc /> public async Task <ServiceResult> CreateInfractionAsync(InfractionType type, ulong subjectId, string reason, TimeSpan?duration) { var authResult = AuthorizationService.CheckClaims(_createInfractionClaimsByType[type]); if (authResult.IsFailure) { return(authResult); } var rankResult = await RequireSubjectRankLowerThanModeratorRankAsync(AuthorizationService.CurrentGuildId.Value, subjectId); if (rankResult.IsFailure) { return(rankResult); } var guild = await DiscordClient.GetGuildAsync(AuthorizationService.CurrentGuildId.Value); IGuildUser subject; if (!await UserService.GuildUserExistsAsync(guild.Id, subjectId)) { subject = new EphemeralUser(subjectId, "[FORCED]", guild); await UserService.TrackUserAsync(subject); } else { subject = await UserService.GetGuildUserAsync(guild.Id, subjectId); } if (type == InfractionType.Notice || type == InfractionType.Warning) { if (string.IsNullOrWhiteSpace(reason)) { return(ServiceResult.FromError($"{type.ToString()} infractions require a reason to be given")); } } var lengthResult = new InvalidLengthResult("Reason", reason.Length, maximum: 1000); if (lengthResult.IsFailure) { return(lengthResult); } using (var transaction = await InfractionRepository.BeginCreateTransactionAsync()) { if ((type == InfractionType.Mute) || (type == InfractionType.Ban)) { if (await InfractionRepository.AnyAsync(new InfractionSearchCriteria() { GuildId = guild.Id, Types = new[] { type }, SubjectId = subject.Id, IsRescinded = false, IsDeleted = false })) { return(ServiceResult.FromError($"Discord user {subjectId} already has an active {type} infraction")); } } await InfractionRepository.CreateAsync( new InfractionCreationData() { GuildId = guild.Id, Type = type, SubjectId = subjectId, Reason = reason, Duration = duration, CreatedById = AuthorizationService.CurrentUserId.Value }); transaction.Commit(); } // TODO: Implement ModerationSyncBehavior to listen for mutes and bans that happen directly in Discord, instead of through bot commands, // and to read the Discord Audit Log to check for mutes and bans that were missed during downtime, and add all such actions to // the Infractions and ModerationActions repositories. // Note that we'll need to upgrade to the latest Discord.NET version to get access to the audit log. // Assuming that our Infractions repository is always correct, regarding the state of the Discord API. switch (type) { case InfractionType.Mute: await subject.AddRoleAsync( await GetDesignatedMuteRoleAsync(guild)); break; case InfractionType.Ban: await guild.AddBanAsync(subject, reason : reason); break; } return(ServiceResult.FromSuccess()); }
[TestCase(10, 12, 12, ExpectedResult = false)] // Length != (Min == Max) == failure public bool Constructor_WithValidParams_ReturnsCorrectResult(int length, int min, int max) { var result = new InvalidLengthResult("Test", length, min, max); return(result.IsSuccess); }