protected override void IntroPrefix(IntroCutscene._CoBegin_d__11 __instance) { var arsonistTeam = new Il2CppSystem.Collections.Generic.List <PlayerControl>(); arsonistTeam.Add(PlayerControl.LocalPlayer); __instance.yourTeam = arsonistTeam; }
protected override void IntroPrefix(IntroCutscene._CoBegin_d__11 __instance) { var jesterTeam = new List <PlayerControl>(); jesterTeam.Add(PlayerControl.LocalPlayer); __instance.yourTeam = jesterTeam; }
static void Prefix(IntroCutscene._CoBegin_d__11 __instance) { // Intro solo teams if (PlayerControl.LocalPlayer == Jester.jester || PlayerControl.LocalPlayer == Jackal.jackal || PlayerControl.LocalPlayer == Arsonist.arsonist) { var soloTeam = new Il2CppSystem.Collections.Generic.List <PlayerControl>(); soloTeam.Add(PlayerControl.LocalPlayer); __instance.yourTeam = soloTeam; } // Add the Spy to the Impostor team (for the Impostors) if (Spy.spy != null && PlayerControl.LocalPlayer.Data.IsImpostor) { List <PlayerControl> players = PlayerControl.AllPlayerControls.ToArray().ToList().OrderBy(x => Guid.NewGuid()).ToList(); var fakeImpostorTeam = new Il2CppSystem.Collections.Generic.List <PlayerControl>(); foreach (PlayerControl p in players) { if (p == Spy.spy || p.Data.IsImpostor) { fakeImpostorTeam.Add(p); } } __instance.yourTeam = fakeImpostorTeam; } }
// Intro display role static void Postfix(IntroCutscene._CoBegin_d__11 __instance) { List <RoleInfo> infos = RoleInfo.getRoleInfoForPlayer(PlayerControl.LocalPlayer); if (infos.Count == 0) { return; } RoleInfo roleInfo = infos[0]; if (PlayerControl.LocalPlayer == Lovers.lover1 || PlayerControl.LocalPlayer == Lovers.lover2) { PlayerControl otherLover = PlayerControl.LocalPlayer == Lovers.lover1 ? Lovers.lover2 : Lovers.lover1; __instance.__4__this.Title.text = PlayerControl.LocalPlayer.Data.IsImpostor ? "<color=#FF1919FF>Imp</color><color=#FC03BEFF>Lover</color>" : "<color=#FC03BEFF>Lover</color>"; __instance.__4__this.Title.color = PlayerControl.LocalPlayer.Data.IsImpostor ? Color.white : Lovers.color; __instance.__4__this.ImpostorText.text = "You are in <color=#FC03BEFF>Love</color><color=#FFFFFFFF> with </color><color=#FC03BEFF>" + (otherLover?.Data?.PlayerName ?? "") + "</color>"; __instance.__4__this.ImpostorText.gameObject.SetActive(true); __instance.__4__this.BackgroundBar.material.color = Lovers.color; } else if (roleInfo.name == "Crewmate" || roleInfo.name == "Impostor") { } else { __instance.__4__this.Title.text = roleInfo.name; __instance.__4__this.Title.color = roleInfo.color; __instance.__4__this.ImpostorText.gameObject.SetActive(true); __instance.__4__this.ImpostorText.text = roleInfo.introDescription; __instance.__4__this.BackgroundBar.material.color = roleInfo.color; } }
static bool Prefix(IntroCutscene._CoBegin_d__11 __instance) { if (PlayerControl.LocalPlayer.Data.IsImpostor && !UnknownImpostor.ImpostorsKnowEachother.GetValue()) { var team = new Il2CppSystem.Collections.Generic.List <PlayerControl>(); team.Add(PlayerControl.LocalPlayer); __instance.yourTeam = team; } return(true); }
static void Postfix(IntroCutscene._CoBegin_d__11 __instance) { var glitch = Role.AllRoles.FirstOrDefault(x => x.RoleType == RoleEnum.Glitch); if (glitch != null) { ((Glitch)glitch).LastMimic = DateTime.UtcNow; ((Glitch)glitch).LastHack = DateTime.UtcNow; ((Glitch)glitch).LastKill = DateTime.UtcNow.AddSeconds(CustomGameOptions.InitialGlitchKillCooldown + (CustomGameOptions.GlitchKillCooldown * -1)); } }
static void Prefix(IntroCutscene._CoBegin_d__11 __instance) { if (!PlayerControl.LocalPlayer.HasPlayerRole(Role.Jester)) { return; } var jokerTeam = new Il2CppSystem.Collections.Generic.List <PlayerControl>(); jokerTeam.Add(PlayerControl.LocalPlayer); __instance.yourTeam = jokerTeam; }
public static bool Prefix(ref bool __result, IntroCutscene._CoBegin_d__11 __instance) { // wait until we set our roles to prevent bugs if (!RoleManager.RolesSet) { return(false); } if (!PlayerControl.LocalPlayer.HasCustomRole() && PlayerControl.LocalPlayer.Data.IsImpostor) { foreach (var player in PlayerControl.AllPlayerControls.ToArray().Where(p => PlayerControl.LocalPlayer.CanSeeSpecial(p)).ToArray()) { __instance.yourTeam.Add(player); } } return(__result = true); }
static void Postfix(IntroCutscene._CoBegin_d__11 __instance) { if (PlayerControl.LocalPlayer.HasPlayerRole(Role.ShapeShifter)) { __instance.__this.Title.Text = Properties.Resources.ShapeShifterRoleName; __instance.__this.Title.scale = 2; return; } if (PlayerControl.LocalPlayer.HasPlayerRole(Role.Detective)) { __instance.__this.Title.Text = Properties.Resources.DetectiveRoleName; __instance.__this.Title.Color = Colors.DetectiveColor; __instance.__this.ImpostorText.Text = Properties.Resources.DetectiveImpostorText; __instance.__this.BackgroundBar.material.color = Colors.DetectiveColor; return; } if (PlayerControl.LocalPlayer.HasPlayerRole(Role.Hunter)) { __instance.__this.Title.Text = Properties.Resources.HunterRoleName; __instance.__this.Title.Color = Colors.HunterColor; __instance.__this.ImpostorText.Text = Properties.Resources.HunterImpostorText; __instance.__this.BackgroundBar.material.color = Colors.HunterColor; return; } if (PlayerControl.LocalPlayer.HasPlayerRole(Role.Engineer)) { __instance.__this.Title.Text = Properties.Resources.EngineerRoleName; __instance.__this.Title.Color = Colors.EngineerColor; __instance.__this.ImpostorText.Text = Properties.Resources.EngineerImpostorText; __instance.__this.BackgroundBar.material.color = Colors.EngineerColor; return; } if (PlayerControl.LocalPlayer.HasPlayerRole(Role.Jester)) { __instance.__this.Title.Text = Properties.Resources.JesterRoleName; __instance.__this.Title.Color = Colors.JesterColor; __instance.__this.ImpostorText.Text = Properties.Resources.JesterImpostorText; __instance.__this.BackgroundBar.material.color = Colors.JesterColor; return; } }