public bool DeepEquals(DestinyRecordIntervalBlock?other) { return(other is not null && IntervalObjectives.DeepEqualsList(other.IntervalObjectives) && IntervalRewards.DeepEqualsList(other.IntervalRewards) && OriginalObjectiveArrayInsertionIndex == other.OriginalObjectiveArrayInsertionIndex); }
public bool DeepEquals(RecordIntervalInfo other) { return(other != null && IntervalObjectives.DeepEqualsReadOnlyCollections(other.IntervalObjectives) && IntervalRewards.DeepEqualsReadOnlyCollections(other.IntervalRewards) && IsIntervalVersionedFromNormalRecord == other.IsIntervalVersionedFromNormalRecord && OriginalObjectiveArrayInsertionIndex == other.OriginalObjectiveArrayInsertionIndex); }
public bool Equals(DestinyRecordIntervalBlock input) { if (input == null) { return(false); } return (( IntervalObjectives == input.IntervalObjectives || (IntervalObjectives != null && IntervalObjectives.SequenceEqual(input.IntervalObjectives)) ) && ( IntervalRewards == input.IntervalRewards || (IntervalRewards != null && IntervalRewards.SequenceEqual(input.IntervalRewards)) ) && ( OriginalObjectiveArrayInsertionIndex == input.OriginalObjectiveArrayInsertionIndex || (OriginalObjectiveArrayInsertionIndex.Equals(input.OriginalObjectiveArrayInsertionIndex)) )); }
public void Update(DestinyRecordIntervalBlock?other) { if (other is null) { return; } if (!IntervalObjectives.DeepEqualsList(other.IntervalObjectives)) { IntervalObjectives = other.IntervalObjectives; OnPropertyChanged(nameof(IntervalObjectives)); } if (!IntervalRewards.DeepEqualsList(other.IntervalRewards)) { IntervalRewards = other.IntervalRewards; OnPropertyChanged(nameof(IntervalRewards)); } if (OriginalObjectiveArrayInsertionIndex != other.OriginalObjectiveArrayInsertionIndex) { OriginalObjectiveArrayInsertionIndex = other.OriginalObjectiveArrayInsertionIndex; OnPropertyChanged(nameof(OriginalObjectiveArrayInsertionIndex)); } }