//////////////////////////////////////////////////////////// // Tracing ImageData, then returning PaddedPaletteImage with tracedata in layers private static TracedImage PaddedPaletteImageToTraceData(Bitmap image, Tracing tracing, SvgRendering rendering) { // Selective Gaussian blur preprocessing //if (options.Blur.BlurRadius > 0) //{ // // TODO: This seems to not work currently. // imgd = Blur(imgd, options.Blur.BlurRadius, options.Blur.BlurDelta); //} // 1. Color quantization var colors = image.ChangeFormat(PixelFormat.Format32bppArgb).ToColorReferences(); var colorGroups = ColorGrouping.Convert(colors, image.Width, image.Height, Palette); // 2. Layer separation and edge detection var rawLayers = Layering.Convert(colorGroups, image.Width, image.Height, Palette); // 3. Batch pathscan var pathPointLayers = rawLayers.ToDictionary(cl => cl.Key, cl => new Layer <PathPointPath> { Paths = Pathing.Scan(cl.Value, tracing.PathOmit).ToList() }); // 4. Batch interpollation var interpolationPointLayers = pathPointLayers.ToDictionary(cp => cp.Key, cp => Interpolation.Convert(cp.Value)); // 5. Batch tracing var sequenceLayers = interpolationPointLayers.ToDictionary(ci => ci.Key, ci => new Layer <SequencePath> { Paths = ci.Value.Paths.Select(path => new SequencePath { Path = path, Sequences = Sequencing.Create(path.Points.Select(p => p.Direction).ToList()).ToList() }).ToList() }); var segmentLayers = sequenceLayers.ToDictionary(ci => ci.Key, ci => new Layer <SegmentPath> { Paths = ci.Value.Paths.Select(path => new SegmentPath { Segments = path.Sequences.Select(s => Segmentation.Fit(path.Path.Points, s, tracing, rendering)).SelectMany(s => s).ToList() }).ToList() }); return(new TracedImage(segmentLayers, image.Width, image.Height)); }
private void Part5Button_Click(object sender, RoutedEventArgs e) { if (!_part5Compete) { _interpolationPointLayers = _pathPointLayers.ToDictionary(cp => cp.Key, cp => Interpolation.Convert(cp.Value)); var paths = _interpolationPointLayers.SelectMany(cl => cl.Value.Paths.Select(p => new { Color = cl.Key, p.Points })).ToList(); if (true) { double gridWidth = _loadedImage.Width; double gridHeight = _loadedImage.Height; var offset = CalculateScaledOffsets(ref gridWidth, ref gridHeight); _gridWidth = gridWidth; _gridHeight = gridHeight; var lines = new List <UIElement>(); foreach (var path in paths) { var color = path.Color.Color; var brush = new SolidColorBrush(MColor.FromArgb(color.A, color.R, color.G, color.B)); var points = path.Points.Select(p => new Point <double> { X = p.X, Y = p.Y }).ToList(); var pathLines = CreateOverlayLines(points, offset, brush, 10.0, false); lines.AddRange(pathLines); } _interpLines = lines; } //_interpLines = new List<UIElement>(); _part5Compete = true; InterpCount.Content = paths.Count; } LineGrid.Children.Clear(); LineGrid.Width = _gridWidth; LineGrid.Height = _gridHeight; LineGrid.Children.AddRange(_interpLines); CanvasScroller.Visibility = Visibility.Hidden; ImageDisplay.Source = BitmapToImageSource(CreateTransparentBitmap(_loadedImage.Width + 1, _loadedImage.Height + 1)); }