예제 #1
0
 void Start()
 {
     this.activeInstanteParticle = false;
     this.time         = this.timeSpecial;
     this.sound        = GetComponent <SoundJumba>();
     this.jumbaSpecial = false;
     this.special.particleSystem.Stop();
     interfaceJumba = GetComponent <InterfaceJumba>();
 }
예제 #2
0
 void Start()
 {
     this.currentTime    = 0;
     this.target         = GameObject.Find("Jumba");
     this.interfaceJumba = target.GetComponent <InterfaceJumba>();
 }
예제 #3
0
 void Start()
 {
     this.interfaceJumba    = GetComponent <InterfaceJumba>();
     this.controllerSpecial = GetComponent <ControllerSpecial>();
 }
예제 #4
0
 void Start()
 {
     this.interfaceJumba = GetComponent <InterfaceJumba>();
     right = GameObject.Find("DirTouch").GetComponent <TouchRight>();
     left  = GameObject.Find("EsqTouch").GetComponent <TouchLeft>();
 }