private void KeyUp(object source, Interface.LaunchpadKeyEventArgs e) { int x, y; x = e.GetX(); y = e.GetY(); var pad = Pads[controller.GetCoordFromButton(x, y)]; pad.MapperPressed = false; }
private void LaunchpadKeyDownHandler(object source, Interface.LaunchpadKeyEventArgs e) { int x = e.GetX(); int y = e.GetY(); Console.WriteLine("Down {0} {1}", x, y); VirtualKeyCode key = GetSelectedKey(x, y); Thread t = new Thread(() => HandleKeyDownPressThread(key)); t.Start(); }
public void onChangeDir(object sender, Interface.LaunchpadKeyEventArgs e) { if (loc) { return; } Pos pos = new Pos(e.GetX(), e.GetY()); if ((Ldir == Direction.UP && getDirection(pos) == Direction.DOWN) || (Ldir == Direction.DOWN && getDirection(pos) == Direction.UP) || (Ldir == Direction.LEFT && getDirection(pos) == Direction.RIGHT) || (Ldir == Direction.RIGHT && getDirection(pos) == Direction.LEFT)) { return; } Sdir = getDirection(pos); }
private void LaunchpadKeyUpHandler(object source, Interface.LaunchpadKeyEventArgs e) { int x = e.GetX(); int y = e.GetY(); Console.WriteLine("Up {0} {1}", x, y); if (isListeningForKeys) { HandleNewKey(x, y); } else { VirtualKeyCode key = GetSelectedKey(x, y); Thread t = new Thread(() => HandleKeyUpPressThread(key)); t.Start(); } }
private void KeyDown(object source, Interface.LaunchpadKeyEventArgs e) { int x, y; x = e.GetX(); y = e.GetY(); var coords = controller.GetCoordFromButton(x, y); var pad = Pads[coords]; pad.MapperPressed = true; if (CurrentSong != null) { var currTime = Convert.ToInt64(AudioFile.CurrentTime.TotalMilliseconds); var existingBeat = CurrentBeats.Where(b => (b.HitTime <= currTime + BEAT_DUR) && (b.HitTime >= currTime - BEAT_DUR) && b.x == coords.Item1 && b.y == coords.Item2).FirstOrDefault(); if (existingBeat == null) { //check for debounce, don't accidentally double up on beats. var newBeat = new Beat(currTime, coords.Item1, coords.Item2); CurrentBeats.Add(newBeat); } } }