예제 #1
0
        public void StartListener()
        {
            isStopped = false;
            IntPtr context;

            Interception.Stroke stroke = new Interception.Stroke();
            context = Interception.interception_create_context();
            int device;

            Interception.InterceptionPredicate del = Interception.interception_is_keyboard;
            Interception.interception_set_filter(
                context,
                del,
                (ushort)Interception.FilterKeyState.KeyDown);
            while (!isStopped) //Start listening for keyboard strokes
            {
                Interception.interception_receive(context, device = Interception.interception_wait(context), ref stroke, 1);
                Interception.KeyStroke kstroke = stroke;
                byte[] strokeBytes             = Interception.getBytes(kstroke);
                Interception.interception_send(context, device, strokeBytes, 1);
                if (kstroke.code == pauseKey)
                {
                    OnPauseKeyPressed(); //If the registered key matches the pause key invoke the pausekey event
                }
                if (kstroke.code == stopKey)
                {
                    OnStopKeyPressed();
                }
            }
            Interception.interception_destroy_context(context);
        }
예제 #2
0
    static Key ToKey(Interception.KeyStroke keyStroke)
    {
        ushort result = (ushort)keyStroke.Code;

        if ((keyStroke.State & Interception.KeyState.E0) != 0)
        {
            result += 0x100;
        }

        return((Key)result);
    }
예제 #3
0
파일: Form1.cs 프로젝트: 0xdhac/MK2360
        private Input.InputAction OnKillSwitchKeyChanged(Input key)
        {
            if (key.m_InputType == Input.InputType.Keyboard)
            {
                Interception.KeyStroke ks = key.Stroke;

                Config.m_Config.m_KillSwitch = (Input.DIK)(ks.code);
                Config.m_Config.Save();

                Invoke(new Action(() => KillSwitchTextBox.Text = Config.m_Config.m_KillSwitch.ToString()));

                return(Input.InputAction.Stop);
            }
            else
            {
                return(Input.InputAction.Continue);
            }
        }
예제 #4
0
    static Interception.KeyStroke ToKeyStroke(Key key, bool down)
    {
        Interception.KeyStroke result = new Interception.KeyStroke();

        if (!down)
        {
            result.State = Interception.KeyState.Up;
        }

        ushort code = (ushort)key;

        if (code >= 0x100)
        {
            code         -= 0x100;
            result.State |= Interception.KeyState.E0;
        }
        result.Code = code;

        return(result);
    }
예제 #5
0
        private int InterceptKey()
        {
            int    keyCode;
            IntPtr context;

            Interception.Stroke stroke = new Interception.Stroke();
            context = Interception.interception_create_context();
            int device;

            Interception.InterceptionPredicate del = Interception.interception_is_keyboard;
            Interception.interception_set_filter(
                context,
                del,
                (ushort)Interception.FilterKeyState.KeyDown);
            Interception.interception_receive(context, device = Interception.interception_wait(context), ref stroke, 1);
            Interception.KeyStroke kstroke = stroke;
            keyCode = kstroke.code;
            byte[] strokeBytes = Interception.getBytes(kstroke);
            Interception.interception_send(context, device, strokeBytes, 1);
            Interception.interception_destroy_context(context);
            return(keyCode);
        }
예제 #6
0
        public Input(Interception.KeyStroke s)
        {
            m_InputType = InputType.Keyboard;
            Stroke      = s;
            Code.Add(s.code);

            if (s.state == (ushort)Interception.KeyState.KeyDown)
            {
                m_InputState.Add(InputState.Down);
                IsChanged.Add(DIK_KeyState[s.code] == false);
                DIK_KeyState[s.code] = true;
            }
            else if (s.state == (ushort)Interception.KeyState.KeyUp)
            {
                m_InputState.Add(InputState.Up);
                IsChanged.Add(DIK_KeyState[s.code] == true);
                DIK_KeyState[s.code] = false;
            }
            else
            {
                m_InputState.Add(InputState.Invalid);
            }
        }
예제 #7
0
파일: Form1.cs 프로젝트: 0xdhac/MK2360
        private void Intercept()
        {
            IntPtr context = Interception.interception_create_context();

            Interception.Stroke stroke = new Interception.Stroke();
            int device;

            // Check for keyboard changes
            Interception.InterceptionPredicate interception_is_keyboard = Interception.interception_is_keyboard;
            Interception.interception_set_filter(
                context,
                interception_is_keyboard,
                ((ushort)Interception.FilterKeyState.KeyDown |
                 (ushort)Interception.FilterKeyState.KeyUp));

            // Check for mouse changes
            Interception.InterceptionPredicate interception_is_mouse = Interception.interception_is_mouse;
            Interception.interception_set_filter(
                context,
                interception_is_mouse,
                (ushort)Interception.FilterMouseState.All);

            while (Interception.interception_receive(context, device = Interception.interception_wait(context), ref stroke, 1) > 0)
            {
                byte[] strokeBytes = Interception.getBytes(stroke);
                if (Interception.interception_is_keyboard(device) != 0)
                {
                    Interception.KeyStroke kstroke = stroke;

                    if (kstroke.code == (ushort)Input.DIK.LWin || kstroke.code == (ushort)Input.DIK.RWin)
                    {
                        Interception.interception_send(context, device, strokeBytes, 1);
                        continue;
                    }

                    Input i = new Input(kstroke);

                    if (i.m_InputType == Input.InputType.Keyboard && Config.m_Config.m_KillSwitch == (Input.DIK)i.Code[0] && i.m_InputState[0] == Input.InputState.Down)
                    {
                        if (XMode.IsActive())
                        {
                            XMode.Stop(false);
                        }
                        else
                        {
                            XMode.Start();
                        }

                        continue;
                    }

                    Input.InputAction act = i.CallKeyListeners();

                    if ((act & Input.InputAction.Block) == 0)
                    {
                        Interception.interception_send(context, device, strokeBytes, 1);
                    }
                }
                else if (Interception.interception_is_mouse(device) != 0)
                {
                    Interception.MouseStroke kstroke = stroke;
                    Input i = new Input(kstroke);

                    Input.InputAction act = i.CallKeyListeners();

                    if ((act & Input.InputAction.Block) == 0)
                    {
                        Interception.interception_send(context, device, strokeBytes, 1);
                    }
                }
            }

            Interception.interception_destroy_context(context);
        }
예제 #8
0
 static bool Equals(Interception.KeyStroke a, Interception.KeyStroke b)
 {
     return(a.code == b.code && a.state == b.state);
 }