public void OnInteractableObjectInteraction(int playerId, int interactableObjectId, GameObject interactableObject, InteractionActivationType interactionActivationType, int nextActivationStateTransitionIndex) { }
public void OnInteractableObjectInteraction(int playerId, int interactableObjectId, GameObject interactableObject, InteractionActivationType interactionActivationType, int nextActivationStateTransitionIndex) { Debug.LogFormat("OnInteractableObjectInteractedWith {0} {1} {2} {3} {4}", playerId, interactableObjectId, interactableObject.name, interactionActivationType, nextActivationStateTransitionIndex); }