private void MoveOnInteract() { if (currentInteractable.isInteractable) { string txt = currentInteractable.GetPrimaryInteractText(); if (txt == null) { return; } interactText.SetText(txt); LeanTween.scaleY(interactText.gameObject, 1, 0.1f); LeanTween.scale(outerCursor, Vector3.one * 1.5f, 0.1f); LeanTween.scale(toolTipBack, Vector3.one, 0.1f); } }