static void DrawRect(EnvironmentObjectBuilder env, IntRectZ area, TileData data) { foreach (var p in area.Range()) { if ((p.Y != area.Y1 && p.Y != area.Y2 - 1) && (p.X != area.X1 && p.X != area.X2 - 1)) continue; env.SetTileData(p, data); } }
static void DrawRect(EnvironmentObjectBuilder env, IntRectZ area, TileData data) { foreach (var p in area.Range()) { if ((p.Y != area.Y1 && p.Y != area.Y2 - 1) && (p.X != area.X1 && p.X != area.X2 - 1)) { continue; } env.SetTileData(p, data); } }