public LColor GetColor(float r, float g, float b, float a) { if (a <= 0.1f) { return(alphaColor); } int hashCode = 1; hashCode = LSystem.Unite(hashCode, r); hashCode = LSystem.Unite(hashCode, g); hashCode = LSystem.Unite(hashCode, b); hashCode = LSystem.Unite(hashCode, a); LColor color = colorMap.Get(hashCode); if (color == null) { color = new LColor(r, g, b, a); colorMap.Put(hashCode, color); } return(color); }
public virtual void MousePressed(GameTouch e) { /*if (isLock || isClose || !isLoad) * { * return; * }*/ if (isTranslate) { e.Offset(tx, ty); } int type = e.Type; int button = e.GetButton(); try { touchType.Put(type, true); touchButtonPressed = button; touchButtonReleased = SysInput_Item.NO_BUTTON; TouchDown(e); /*if (!isClickLimit(e)) * { * updateTouchArea(LTouchArea_Event.DOWN, e.X, e.Y); * touchDown(e); * if (_touchListener != null && desktop != null) * { * _touchListener.DownClick(desktop.SelectedComponent, e.X, e.Y); * } * }*/ _lastTocuh.Set(e.X(), e.Y()); } catch (System.Exception ex) { touchButtonPressed = SysInput_Item.NO_BUTTON; touchButtonReleased = SysInput_Item.NO_BUTTON; //error("Screen mousePressed() exception", ex); } }