예제 #1
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 public void disable(InstrumentationRuntime.IMethodResult oResult)
 {
     // implement this method in C# here
 }
예제 #2
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 public void take(IReadOnlyDictionary <string, string> propertyMap, InstrumentationRuntime.IMethodResult oResult)
 {
     // implement this method in C# here
 }
예제 #3
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 public void setProperty(string propertyName, string propertyValue, InstrumentationRuntime.IMethodResult oResult)
 {
     // implement this method in C# here
 }
예제 #4
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 public void clearAllProperties(InstrumentationRuntime.IMethodResult oResult)
 {
     // implement this method in C# here
 }
예제 #5
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 public void re_simulate_navigation(InstrumentationRuntime.IMethodResult oResult)
 {
     // implement this method in C# here
 }
예제 #6
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 public void getProperties(IReadOnlyList <string> arrayofNames, InstrumentationRuntime.IMethodResult oResult)
 {
     // implement this method in C# here
 }
예제 #7
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 public void delete_file(string str, InstrumentationRuntime.IMethodResult oResult)
 {
     // implement this method in C# here
 }
예제 #8
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 public void file_exists(string str, InstrumentationRuntime.IMethodResult oResult)
 {
     // implement this method in C# here
 }
예제 #9
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 public void get_allocated_memory(InstrumentationRuntime.IMethodResult oResult)
 {
     // implement this method in C# here
 }
예제 #10
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 public void screen_capture(string pszFilename, InstrumentationRuntime.IMethodResult oResult)
 {
     // implement this method in C# here
 }
예제 #11
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 public void simulate_touch_event(int event_type, int x, int y, InstrumentationRuntime.IMethodResult oResult)
 {
     // implement this method in C# here
 }
예제 #12
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 public void simulate_key_event_string(string str, InstrumentationRuntime.IMethodResult oResult)
 {
     // implement this method in C# here
 }
예제 #13
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 public void simulate_key_event_code(int keycode, InstrumentationRuntime.IMethodResult oResult)
 {
     // implement this method in C# here
 }