// Update is called once per frame protected void Update() { if (InstructionsController.isMessageOnScreen()) { GetComponent <RocketBase>().SetPlayerVelocity(0.0001f); } }
public async void CanGetOneInstruction() { DbContextOptions <CookBookDbContext> options = new DbContextOptionsBuilder <CookBookDbContext>().UseInMemoryDatabase("CanGetOneInstruction").Options; using (CookBookDbContext context = new CookBookDbContext(options)) { //Arrange Instructions recipe = new Instructions(); recipe.RecipeID = 1; recipe.StepNumberID = 2; recipe.Action = "Boil water"; Instructions recipe2 = new Instructions(); recipe.RecipeID = 2; recipe.StepNumberID = 1; recipe.Action = "Mash taters"; Instructions recipe3 = new Instructions(); recipe.RecipeID = 3; recipe.StepNumberID = 1; recipe.Action = "Beat eggs"; //Act InstructionsController InstructionsController = new InstructionsController(context, configuration); await InstructionsController.Post(recipe); await InstructionsController.Post(recipe2); await InstructionsController.Post(recipe3); var result = InstructionsController.Get(3, 1); //Assert Assert.IsType <OkObjectResult>(result); } }
public async void CannotDeleteInstruction() { DbContextOptions <CookBookDbContext> options = new DbContextOptionsBuilder <CookBookDbContext>().UseInMemoryDatabase("CannotDeleteInstruction").Options; using (CookBookDbContext context = new CookBookDbContext(options)) { //Arrange Instructions recipe = new Instructions(); recipe.RecipeID = 1; recipe.StepNumberID = 2; recipe.Action = "Boil water"; Instructions recipe2 = new Instructions(); recipe2.RecipeID = 3; recipe2.StepNumberID = 4; recipe2.Action = "Mash taters"; //Act InstructionsController instructionsController = new InstructionsController(context, configuration); await instructionsController.Post(recipe); await instructionsController.Post(recipe2); var result = await instructionsController.Delete(5, 5); //Assert Assert.IsType <NotFoundResult>(result); } }
public async void EditMakesNewInstructions() { DbContextOptions <CookBookDbContext> options = new DbContextOptionsBuilder <CookBookDbContext>().UseInMemoryDatabase("EditMakesNewInstructions").Options; using (CookBookDbContext context = new CookBookDbContext(options)) { //Arrange Instructions recipe = new Instructions(); recipe.RecipeID = 1; recipe.StepNumberID = 2; recipe.Action = "Boil water"; Instructions recipe2 = new Instructions(); recipe2.RecipeID = 3; recipe2.StepNumberID = 4; recipe2.Action = "Mash taters"; Instructions edit = new Instructions(); edit.RecipeID = 5; edit.StepNumberID = 1; edit.Action = "Beat eggs"; //Act InstructionsController instructionsController = new InstructionsController(context, configuration); await instructionsController.Post(recipe); await instructionsController.Post(recipe2); var data = await instructionsController.Put(5, 1, edit); //Assert Assert.IsType <RedirectToActionResult>(data); } }
public void TestInitialize() { _mockRepository = new Mock <IQualityControlRepository>(); _mockFactory = new Mock <QualityControlFactory>(); _mockUnitOfWork.SetupGet(uw => uw.QualityControlRepository).Returns(_mockRepository.Object); _controller = new InstructionsController(_mockUnitOfWork.Object, _mockFactory.Object); _controller.GetUserId = () => GetGuid("1571"); _mockRepository.Setup(r => r.FindByIdAsync(It.IsAny <int>())).Returns(Task.FromResult(control)); }
public void ReadMe() { // Arrange InstructionsController controller = new InstructionsController(); // Act ViewResult result = controller.ReadMe() as ViewResult; // Assert Assert.IsNotNull(result); }
public void Contact_ViewBag_Message() { // Arrange InstructionsController controller = new InstructionsController(); // Act ViewResult result = controller.Contact() as ViewResult; // Assert Assert.IsNotNull("Contact Details", result.ViewBag.Message); }
public void Contact_ViewName() { // Arrange InstructionsController controller = new InstructionsController(); // Act ViewResult result = controller.Contact() as ViewResult; // Assert Assert.IsNotNull("Contact", result.ViewName); }
public void ReadMe_ViewName() { // Arrange InstructionsController controller = new InstructionsController(); // Act ViewResult result = controller.ReadMe() as ViewResult; // Assert Assert.AreEqual("ReadMe", result.ViewName); }
// Use this for initialization void Start() { Rocket current = GameObject.Find("RocketDatabase").GetComponent <RocketsDatabase>().GetCurrentRocket(); Map currentMap = GameObject.Find("MapDatabase").GetComponent <MapsDatabase>().GetCurrentMap(); SetRocket(current); SetMap(currentMap); if (PlayerPrefsX.GetBool("ShowArrows") || InstructionsController.isMessageOnScreen()) { GameObject.Find("BotBody").GetComponent <SpriteRenderer>().enabled = false; GameObject.Find("BotHead").GetComponent <SpriteRenderer>().enabled = false; GameObject.Find("TopBody").GetComponent <SpriteRenderer>().enabled = false; GameObject.Find("TopHead").GetComponent <SpriteRenderer>().enabled = false; GameObject.Find("TopSpeedBody").GetComponent <SpriteRenderer>().enabled = false; GameObject.Find("TopSpeedHead").GetComponent <SpriteRenderer>().enabled = false; } }
/// <summary> /// Handles the user SwinGame. /// </summary> /// <remarks> /// Reads key and mouse input and converts these into /// actions for the game to perform. The actions /// performed depend upon the state of the game. /// </remarks> public static void HandleUserInput() { //Read incoming input events SwinGame.ProcessEvents(); if (CurrentState == GameState.ViewingMainMenu) { MenuController.HandleMainMenuInput(); } else if (CurrentState == GameState.ViewingGameMenu) { MenuController.HandleGameMenuInput(); } else if (CurrentState == GameState.AlteringSettings) { MenuController.HandleSetupMenuInput(); } else if (CurrentState == GameState.AlterMusics) { MenuController.HandleMusicMenuInput(); } else if (CurrentState == GameState.Deploying) { DeploymentController.HandleDeploymentInput(); } else if (CurrentState == GameState.Discovering) { DiscoveryController.HandleDiscoveryInput(); } else if (CurrentState == GameState.EndingGame) { EndingGameController.HandleEndOfGameInput(); } else if (CurrentState == GameState.ViewingHighScores) { HighScoreController.HandleHighScoreInput(); } else if (CurrentState == GameState.ViewingInstructions) { InstructionsController.HandleInstructionsInput(); } UtilityFunctions.UpdateAnimations(); }
public void OnPointerDown(PointerEventData data) { if (gameObject.name == "Instrucciones") { if (botonControles.activeInHierarchy) { audioController.speak(gameObject.transform.GetComponentInChildren <Text>().text); panelInstrucciones.SetActive(true); botonControles.SetActive(false); botonInstrucciones.GetComponentInChildren <Text>().text = "Cerrar"; imageInstruction.sprite = Resources.Load <Sprite>("close"); instructionsController = GameObject.Find("ControladorInstrucciones").GetComponent <InstructionsController>(); instructionsController.reproducirInstrucciones(); } else { audioController.stopSpeak(); panelInstrucciones.SetActive(false); botonControles.SetActive(true); botonInstrucciones.GetComponentInChildren <Text>().text = "Instrucciones"; imageInstruction.sprite = Resources.Load <Sprite>("info"); audioController.speak(GameObject.FindGameObjectWithTag("TituloPantallaJuego").GetComponent <Text>().text); } } else if (gameObject.name == "Controles") { if (botonInstrucciones.activeInHierarchy) { audioController.speak(gameObject.transform.GetComponentInChildren <Text>().text); panelControles.SetActive(true); botonInstrucciones.SetActive(false); botonControles.GetComponentInChildren <Text>().text = "Cerrar"; imageControl.sprite = Resources.Load <Sprite>("close"); } else { audioController.speak(GameObject.FindGameObjectWithTag("TituloPantallaJuego").GetComponent <Text>().text); panelControles.SetActive(false); botonInstrucciones.SetActive(true); botonControles.GetComponentInChildren <Text>().text = "Controles"; imageControl.sprite = Resources.Load <Sprite>("settings"); } } }
private void ShowHeightText() { string heightText; float height; height = GameObject.FindWithTag("Player").GetComponent <Transform>().position.y; heightText = ((height + 2.872187f) * 5).ToString("####0.0"); if (!InstructionsController.isMessageOnScreen()) { GameObject.Find("TextHeight").GetComponent <Text>().text = "" + heightText + "\n" + "m"; } else { GameObject.Find("TextHeight").GetComponent <Text>().text = ""; } if (Time.timeScale <= 0.98f) { GameObject.Find("TextHeight").GetComponent <Text>().text = ""; } }
private void ShowVelocityText() { string velocityText; float velocity; velocity = Mathf.Abs(GameObject.FindWithTag("Player").GetComponent <Rigidbody2D>().velocity.y); velocityText = (velocity * 10).ToString("####0.0"); if (!InstructionsController.isMessageOnScreen()) { GameObject.Find("TextVelocity").GetComponent <Text>().text = "" + velocityText + "\n" + "km/h"; } else { GameObject.Find("TextVelocity").GetComponent <Text>().text = ""; } if (Time.timeScale <= 0.98f) { GameObject.Find("TextVelocity").GetComponent <Text>().text = ""; } }
public async void CanCreateInstructions() { DbContextOptions <CookBookDbContext> options = new DbContextOptionsBuilder <CookBookDbContext>().UseInMemoryDatabase("CanCreateInstructions").Options; using (CookBookDbContext context = new CookBookDbContext(options)) { //Arrange Instructions recipe = new Instructions(); recipe.RecipeID = 1; recipe.StepNumberID = 2; recipe.Action = "Boil water"; //Act InstructionsController InstructionsController = new InstructionsController(context, configuration); await InstructionsController.Post(recipe); var result = await context.Instructions.FirstOrDefaultAsync(c => c.RecipeID == recipe.RecipeID); //Assert Assert.Equal(recipe, result); } }
// Use this for initialization void Start () { Instructionsreference = this; instructionsbool = true; DontDestroyOnLoad (this); Destroy (this,21); }
void Awake() { instance = this; }
public InstructionsControllerTests() { repo = Substitute.For <IInstructionsRepository>(); underTest = new InstructionsController(repo); }