// Start is called before the first frame update void Start() { instructionScript = GameObject.FindGameObjectWithTag("InstructionScript").GetComponent <InstructionScript>(); camera = GameObject.FindGameObjectWithTag("MainCamera").GetComponent <PlayerCameraFollowScript>(); fader = GameObject.FindGameObjectWithTag("Fader").GetComponent <FaderScript>(); snowBallScript = GameObject.FindGameObjectWithTag("Snowball").GetComponent <SnowBallScript>(); }
// Start is called before the first frame update void Start() { instructionScript = GameObject.FindGameObjectWithTag("InstructionScript").GetComponent <InstructionScript>(); fader = GameObject.FindGameObjectWithTag("Fader").GetComponent <FaderScript>(); snowBallScript = GameObject.FindGameObjectWithTag("Snowball").GetComponent <SnowBallScript>(); }