예제 #1
0
        protected virtual void OnSendFail()
        {
            if (IsDisposed)
            {
                return;
            }

            UnregisterInstance();

            if (Parent is SuperGump)
            {
                ((SuperGump)Parent).RemoveChild(this);
            }

            if (InstancePoller != null)
            {
                InstancePoller.Dispose();
                InstancePoller = null;
            }

            Linked.ForEachReverse(g => g.OnLinkSendFail(this));

            if (OnActionSend != null)
            {
                OnActionSend(this, false);
            }
        }
예제 #2
0
        public override void OnServerClose(NetState owner)
        {
            if (IsDisposed)
            {
                return;
            }

            IsOpen = false;

            UnregisterInstance();

            if (!Hidden)
            {
                VitaNexCore.TryCatch(
                    () =>
                {
                    if (InstancePoller != null)
                    {
                        InstancePoller.Dispose();
                        InstancePoller = null;
                    }
                });
            }

            base.OnServerClose(owner);
        }
예제 #3
0
        public void InitPollTimer()
        {
            if (InstancePoller != null)
            {
                InstancePoller.Dispose();
                InstancePoller = null;
            }

            if (EnablePolling)
            {
                InstancePoller = PollTimer.CreateInstance(PollInterval, OnInstancePollCheck, CanPollInstance);
            }
        }
예제 #4
0
        protected virtual void OnClosed(bool all)
        {
            if (IsDisposed)
            {
                return;
            }

            UnregisterInstance();

            if (InstancePoller != null)
            {
                InstancePoller.Dispose();
                InstancePoller = null;
            }

            Linked.AsEnumerable().ForEach(g => g.OnLinkClosed(this));
        }
예제 #5
0
        public override sealed void OnServerClose(NetState owner)
        {
            if (IsDisposed)
            {
                return;
            }

            IsOpen = false;

            UnregisterInstance();

            if (!Hidden && InstancePoller != null)
            {
                InstancePoller.Dispose();
                InstancePoller = null;
            }

            base.OnServerClose(owner);
        }
예제 #6
0
        protected virtual void OnSendFail()
        {
            if (IsDisposed)
            {
                return;
            }

            UnregisterInstance();

            if (Parent is SuperGump)
            {
                ((SuperGump)Parent).RemoveChild(this);
            }

            if (InstancePoller != null)
            {
                InstancePoller.Dispose();
                InstancePoller = null;
            }

            Linked.AsEnumerable().ForEach(g => g.OnLinkSendFail(this));
        }
예제 #7
0
        protected virtual void OnClosed(bool all)
        {
            if (IsDisposed)
            {
                return;
            }

            UnregisterInstance();

            if (InstancePoller != null)
            {
                InstancePoller.Dispose();
                InstancePoller = null;
            }

            Linked.ForEachReverse(g => g.OnLinkClosed(this));

            PlayCloseSound();

            if (OnActionClose != null)
            {
                OnActionClose(this, all);
            }
        }
예제 #8
0
        public void Dispose()
        {
            if (IsDisposed)
            {
                return;
            }

            //Console.WriteLine("SuperGump Disposing: {0} (0x{1:X})", GetType(), Serial);
            //GC.SuppressFinalize(this);

            IsDisposed = true;
            IsOpen     = Hidden = false;

            VitaNexCore.TryCatch(OnDispose);
            VitaNexCore.TryCatch(UnregisterInstance);

            VitaNexCore.TryCatch(
                () =>
            {
                if (Linked != null)
                {
                    Linked.ForEachReverse(Unlink);
                    Linked.Free(true);
                }
            });

            VitaNexCore.TryCatch(
                () =>
            {
                if (Children != null)
                {
                    Children.ForEachReverse(RemoveChild);
                    Children.Free(true);
                }
            });

            VitaNexCore.TryCatch(
                () =>
            {
                if (InstancePoller != null)
                {
                    InstancePoller.Dispose();
                }
            });

            VitaNexCore.TryCatch(
                () =>
            {
                if (Entries != null)
                {
                    Entries.ForEachReverse(
                        e =>
                    {
                        if (e is IDisposable)
                        {
                            VitaNexCore.TryCatch(((IDisposable)e).Dispose);
                        }
                    });
                }
            });

            VitaNexCore.TryCatch(OnDisposed);

            VitaNexCore.TryCatch(
                () =>
            {
                if (Buttons != null)
                {
                    Buttons.Clear();
                }

                if (TileButtons != null)
                {
                    TileButtons.Clear();
                }

                if (Switches != null)
                {
                    Switches.Clear();
                }

                if (Radios != null)
                {
                    Radios.Clear();
                }

                if (TextInputs != null)
                {
                    TextInputs.Clear();
                }

                if (LimitedTextInputs != null)
                {
                    LimitedTextInputs.Clear();
                }

                if (Entries != null)
                {
                    Entries.Free(true);
                }

                if (Layout != null)
                {
                    Layout.Clear();
                }
            });

            NextButtonID    = 1;
            NextSwitchID    = 0;
            NextTextInputID = 0;

            OnActionSend        = null;
            OnActionClose       = null;
            OnActionHide        = null;
            OnActionRefresh     = null;
            OnActionDispose     = null;
            OnActionClick       = null;
            OnActionDoubleClick = null;

            LastButtonClicked = null;

            Buttons       = null;
            ButtonHandler = null;

            TileButtons       = null;
            TileButtonHandler = null;

            Switches      = null;
            SwitchHandler = null;

            Radios       = null;
            RadioHandler = null;

            TextInputs       = null;
            TextInputHandler = null;

            LimitedTextInputs       = null;
            LimitedTextInputHandler = null;

            Layout = null;

            Linked   = null;
            Children = null;

            Parent = null;
            User   = null;

            InstancePoller = null;
        }