public async Task <bool> Update(bool validate = false) { var steamCMD = new Installer.SteamCMD(); bool updateSuccess = await steamCMD.Update(serverData.ServerID, Game, "90", validate, true); Error = steamCMD.Error; return(updateSuccess); }
public async Task <bool> Update(bool validate = false) { var steamCMD = new Installer.SteamCMD(); bool updateSuccess = await steamCMD.Update(_serverData.ServerID, string.Empty, "294420", validate); Error = steamCMD.Error; return(updateSuccess); }
public async Task <bool> Update(bool validate = false) { var steamCMD = new Installer.SteamCMD(); bool updateSuccess = await steamCMD.Update(_serverData.ServerID, "", "223350", validate, loginAnonymous : false); Error = steamCMD.Error; return(updateSuccess); }