private void ValueTextbox_KeyDown(object sender, KeyEventArgs e) { if (e.KeyCode == Keys.Enter) { Action = InspectAction.ChangeValue; Close(); } }
public void TestInspectIsFreeAction() { TwoInARoom(out You you, out IActor them, out IWorld world); var stack = new ActionStack(); var ui = GetUI(them); var action = new InspectAction(them); //you can pick them as a target Assert.IsTrue(action.HasTargets(you)); //do so Assert.IsEmpty(ui.StatsShown); Assert.IsFalse(stack.RunStack(world, ui, action, you, null), "Expected Inspect to be a free action"); //you should have seen their stats Assert.Contains(them, ui.StatsShown); }
private void OkButton_Click(object sender, EventArgs e) { Action = InspectAction.ChangeValue; Close(); }
private void RemovePluginButton_Click(object sender, EventArgs e) { Action = InspectAction.RemovePlugin; Close(); }
protected void FillNode(XmlNode node, InspectAction target, params IDOMWriterParam[] options) { AddChild(node, "inside", target.Inside.ToString()); }