// Update is called once per frame void Update() { wStates.Update(); sStates.Update(); if (wIgnore && wStates.Released()) { wIgnore = false; } if (sIngore && sStates.Released()) { sIngore = false; } if (!wIgnore) { if (wStates.IsDown()) { wStates.StartTime(); } if (wStates.IsLastFrameRepeat() && wStates.IsRepeat() && wStates.TimeUp()) { if (wDownCoroutine != null) { StopCoroutine(wDownCoroutine); wDownCoroutine = null; } if (wUpCoroutine == null) { wUpCoroutine = StartCoroutine(MoveBar(wBar, 1)); } } else if (wStates.IsUp()) { if (wStates.TimeUp()) { if (wUpCoroutine != null) { StopCoroutine(wUpCoroutine); wUpCoroutine = null; } if (wDownCoroutine == null) { wDownCoroutine = StartCoroutine(MoveBar(wBar, 0)); wBarFinished = false; } } else { if (selected != 4) { ++selected; } else { selected = 0; } SetSelectedGO(buttons[selected]); } } } if (!sIngore) { if (sStates.IsDown()) { sStates.StartTime(); } if (sStates.IsLastFrameRepeat() && sStates.IsRepeat() && sStates.TimeUp()) { if (sDownCoroutine != null) { StopCoroutine(sDownCoroutine); sDownCoroutine = null; } if (sUpCoroutine == null) { sUpCoroutine = StartCoroutine(MoveBar(sBar, 1)); } } else if (sStates.IsUp()) { if (sStates.TimeUp()) { if (sUpCoroutine != null) { StopCoroutine(sUpCoroutine); sUpCoroutine = null; } if (sDownCoroutine == null) { sDownCoroutine = StartCoroutine(MoveBar(sBar, 0)); sBarFinished = false; } } else { if (selected != 0) { --selected; } else { selected = 4; } SetSelectedGO(buttons[selected]); } } } if (wBarFinished && sBarFinished) { wBarFinished = false; sBarFinished = false; sBar.material.SetFloat("_Fill", 0); wBar.material.SetFloat("_Fill", 0); sIngore = true; wIgnore = true; switch (selected) { case 0: // Github { Application.OpenURL("https://github.com/Los-Panas/MathsMare-GDSG-Intrinsic-Game-Jam"); break; } case 1: // Settings { UIButtons_Functions.instance.SettingsButton(); break; } case 2: // Play { UIButtons_Functions.instance.PlayButton(); break; } case 3: // Credits { UIButtons_Functions.instance.CreditsButton(); break; } case 4: // ItchIO { Application.OpenURL("https://victorgg-11.itch.io/mathsmare"); break; } } } }