예제 #1
0
 public DPong(string saveFileName, Canvas uiCanvas)
 {
     Assets       = AssetLoader.Create();
     Save         = new SaveSystem(saveFileName);
     Ui           = new UiSystem(Assets, uiCanvas);
     InputSources = new InputSourceProvider();
 }
예제 #2
0
    public static VCam Create(string url, GameObject o)
    {
        var s   = InputSourceProvider.Create(url, o);
        var cam = new VCam(s);

        return(cam);
    }