public bool HasConnectedInputs() { return(InputSockets.Any(x => x.IsConnected)); }
public bool HasFreeInputSocket() { return(InputSockets.Any(IsSocketFree)); }
public bool HasConnectedInputs() { return(InputSockets.Any(x => x.IsConnected)); }
public bool HasFreeInputSocket() { return(InputSockets.Any(IsSocketFree)); }