public void ReleaseMouseButton(int button) { switch (button) { case 1: InputSimulator.MouseUp(MouseUpFlags.LeftUp); break; case 2: InputSimulator.MouseUp(MouseUpFlags.MiddleUp); break; case 3: InputSimulator.MouseUp(MouseUpFlags.RightUp); break; case 4: InputSimulator.MouseUp(MouseUpFlags.XUp, 1); break; case 5: InputSimulator.MouseUp(MouseUpFlags.XUp, 2); break; } }