public void OnTwist(TwistGesture twist) { InputMessage.MessageTypes type = InputMessage.MessageTypes.Failed; switch (twist.Phase) { case ContinuousGesturePhase.Started: type = InputMessage.MessageTypes.Begin; break; case ContinuousGesturePhase.Updated: type = InputMessage.MessageTypes.Update; break; case ContinuousGesturePhase.Ended: type = InputMessage.MessageTypes.End; break; default: break; } _updates.Add(new InputMessage( InputMessage.InputTypes.TwoFingerTwist, type, twist.Fingers.Select(f => f.Position).ToList(), twist.Fingers.Select(f => f.DeltaPosition).ToList(), new List <float> { twist.DeltaRotation } )); }
public void OnPinch(PinchGesture pinch) { InputMessage.MessageTypes type = InputMessage.MessageTypes.Failed; switch (pinch.Phase) { case ContinuousGesturePhase.Started: type = InputMessage.MessageTypes.Begin; break; case ContinuousGesturePhase.Updated: type = InputMessage.MessageTypes.Update; break; case ContinuousGesturePhase.Ended: type = InputMessage.MessageTypes.End; break; default: break; } _updates.Add(new InputMessage( InputMessage.InputTypes.TwoFingerPinch, type, pinch.Fingers.Select(f => f.Position).ToList(), pinch.Fingers.Select(f => f.DeltaPosition).ToList(), new List <float> { pinch.Delta } )); }
public void OnTwoFingerDrag(DragGesture drag) { InputMessage.MessageTypes type = InputMessage.MessageTypes.Failed; switch (drag.Phase) { case ContinuousGesturePhase.Started: type = InputMessage.MessageTypes.Begin; break; case ContinuousGesturePhase.Updated: type = InputMessage.MessageTypes.Update; break; case ContinuousGesturePhase.Ended: type = InputMessage.MessageTypes.End; break; default: break; } _updates.Add(new InputMessage( InputMessage.InputTypes.TwoFingerDrag, type, drag.Fingers.Select(f => f.Position).ToList(), drag.Fingers.Select(f => f.DeltaPosition).ToList() )); }