private async void Setup() { Logger.Log("Welcome to AstroPi!"); Logger.Log("Configuring input manager..."); _inputManager = new InputManger { OnInputRecieved = InputRecieved }; Logger.Log("Configuring serial manager..."); await SerialManager.Initialize(); Logger.Log("AstroPi ready!"); }
public override Vector3 Joystick1() { return(InputManger.InputJoy(connectedContNum)); }
public override bool InputY() { return(InputManger.InputY(connectedContNum)); }
void Awake() { Instance = this; }