public void Clear() { id.data.data = ""; prompt.data.data = ""; reprompt.data.data = ""; answers.Clear(); }
public void ConsoleClear() { if (_conTxt != null) { _conTxt.text = ""; InputList.Clear(); MsgList.Clear(); } }
public void Dispose() { InputList.Clear(); FieldList.Clear(); foreach (var m in OutputList) { m.Dispose(); } OutputList.Clear(); }
public void OpenEditor(Token target = null, bool edit = true) { Target = target; if (Abilities != null) { Abilities.Clear(); } if (Skills != null) { Skills.Clear(); } if (Modifiers != null) { Modifiers.Clear(); } this.edit = edit; Populate(); transform.position = new Vector3(Camera.main.transform.position.x, Camera.main.transform.position.y, transform.position.z); gameObject.SetActive(true); }
public void SetConsoleInputs(Dictionary <string, InputData> consoleInputs) { ConsoleInputs = consoleInputs; if (InputList == null) { InputList = new List <InputData>(ConsoleInputs.Count); } InputList.Clear(); InputList.AddRange(ConsoleInputs.Values.ToList()); UpdateInputRegex(); }
public void ClearInputs() { InputList.Clear(); }