void LateUpdate() { var mode = editorDisplayOptions.activePinNameDisplayMode; pinsToDisplay.Clear(); if (mode == ChipEditorOptions.PinNameDisplayMode.AlwaysMain || mode == ChipEditorOptions.PinNameDisplayMode.AlwaysAll) { if (mode == ChipEditorOptions.PinNameDisplayMode.AlwaysAll) { foreach (var chip in chipEditor.chipInteraction.allChips) { pinsToDisplay.AddRange(chip.inputPins); pinsToDisplay.AddRange(chip.outputPins); } } foreach (var chip in chipEditor.inputsEditor.signals) { if (!chipEditor.inputsEditor.selectedSignals.Contains(chip)) { pinsToDisplay.AddRange(chip.outputPins); } } foreach (var chip in chipEditor.outputsEditor.signals) { if (!chipEditor.outputsEditor.selectedSignals.Contains(chip)) { pinsToDisplay.AddRange(chip.inputPins); } } } if (highlightedPin) { bool nameDisplayKey = InputHelper.AnyOfTheseKeysHeld(KeyCode.LeftAlt, KeyCode.RightAlt); if (nameDisplayKey || mode == ChipEditorOptions.PinNameDisplayMode.Hover) { pinsToDisplay.Add(highlightedPin); } } DisplayPinName(pinsToDisplay); }