예제 #1
0
        private void GenerateBoard()
        {
            WorldSpace worldSpace = m_GameStore.WorldSpace;

            for (int i = 0; i < worldSpace.DimensionX; i++)
            {
                for (int j = 0; j < worldSpace.DimensionZ; j++)
                {
                    GameObject boardTile = Instantiate(m_BoardTile, transform);
                    boardTile.name = $"({i}, {j})";
                    Coordinate coordinate = new Coordinate(i, 0, j);
                    boardTile.transform.localPosition = worldSpace.CoordinateToWorldSpace(coordinate);
                    boardTile.transform.localScale    = new Vector3(worldSpace.ScaleFactorX, worldSpace.ScaleFactorY, worldSpace.ScaleFactorZ);
                    PointerHandler pointerHandler = boardTile.AddComponent <PointerHandler>();
                    pointerHandler.OnClick = (eventData) =>
                    {
                        inputEvents.InvokeBoardTileClicked(coordinate);
                    };
                }
            }
        }