public override void OnMouseMove(InputEngine.MouseMoveArgs e) { if (Graphics.Visible) { if (isIn(e.curState.X, e.curState.Y) && !ToolTip.StayOpened) { ToolTip.GameOffset = new Vector2(e.curState.X, e.curState.Y) - new Vector2(25, ToolTip.size.Y / 4); } } base.OnMouseMove(e); }
public override void onMouseMove(InputEngine.MouseMoveArgs e) { if (isSelecting != -1) { SelectFor(e.curState.X, e.curState.Y); } if (scrollbar.IsIn(e.curState.X, e.curState.Y)) { scrollbar.onMouseMove(e); return; } }
public override void onMouseMove(InputEngine.MouseMoveArgs e) { isMouseOver = IsIn(e.curState.X, e.curState.Y); if (!wasin && isMouseOver) { GUIEngine.s_toolTip.Position = position + new Vector2(SIZE_X + 1, SIZE_Y / 2); GUIEngine.s_toolTip.Text = Text; //GUIEngine.s_toolTip.Text = "This is a very long text!!!\r\nThis is a very long text!!!\r\nThis is a very long text!!!\r\nThis is a very long text!!!\r\nThis is a very long text!!!\r\nThis is a very long text!!!\r\n";//TODO rm GUIEngine.s_toolTip.Show(); GUIEngine.s_toolTip.isVisible = true; wasin = true; } if (wasin && !isMouseOver) { if (GUIEngine.s_toolTip.Text == Text) { GUIEngine.s_toolTip.isVisible = false; GUIEngine.s_toolTip.Close(); } wasin = false; } if (isdnd) { position.Y += e.dy; if (parent == null) { while (localIndex > 0 && position.Y < GUIEngine.s_componentSelector.rootTiles[localIndex - 1].position.Y + SIZE_Y / 2)//move up { GUIEngine.s_componentSelector.SwapRootTilesNoPositions(localIndex, localIndex - 1); } while (localIndex < GUIEngine.s_componentSelector.rootTiles.Count - 1 && position.Y > GUIEngine.s_componentSelector.rootTiles[localIndex + 1].position.Y + SIZE_Y / 2)//move up { GUIEngine.s_componentSelector.SwapRootTilesNoPositions(localIndex, localIndex + 1); } } else { while (localIndex > 0 && position.Y < parent.Tiles[localIndex - 1].position.Y + SIZE_Y / 2)//move up { parent.SwapTilesNoPositions(localIndex, localIndex - 1); } while (localIndex < parent.Tiles.Count - 1 && position.Y > parent.Tiles[localIndex + 1].position.Y + SIZE_Y / 2)//move up { parent.SwapTilesNoPositions(localIndex, localIndex + 1); } } } }
public virtual void OnMouseMove(InputEngine.MouseMoveArgs e) { if (GetComponentToolTip() != null) { if (isIn(e.curState.X, e.curState.Y)) { if (!GetComponentToolTip().isVisible) { MicroWorld.Graphics.GUI.GUIEngine.AddHUDScene(GetComponentToolTip()); } } } }
public virtual void onMouseMove(InputEngine.MouseMoveArgs e) { foreach (Control c in controls) { if (c.isVisible) { c.onMouseMove(e); } if (InputEngine.eventHandled) { break; } } }
public static void OnMouseMove(InputEngine.MouseMoveArgs e) { for (int i = 0; i < Components.Count; i++) { //if (Components[i].isIn(e.curState.X, e.curState.Y)) { Components[i].OnMouseMove(e); if (MicroWorld.Graphics.GUI.GUIEngine.s_statusStrip.TextLeft == "" && Components[i].Graphics.Visible && Components[i].isIn(e.curState.X, e.curState.Y)) { Shortcuts.SetInGameStatus(Components[i].Graphics.GetCSToolTip(), "<Right click> - remove, <Middle click> - properties"); } } } }
public override void onMouseMove(InputEngine.MouseMoveArgs e) { if (yes == null || no == null) { return; } try { //if (IsIn(e.curState.X, e.curState.Y)) //{ yes.onMouseMove(e); no.onMouseMove(e); //} } catch { } e.Handled = true; }
public override void onMouseMove(InputEngine.MouseMoveArgs e) { if (IsIn(e.curState.X, e.curState.Y)) { String s = ""; if (Avalable == -1) { s = "oo"; } else { s = Avalable.ToString(); } Shortcuts.SetInGameStatus(Text + " (" + s + " avalable)", "<Click> to select, <Middle click> for handbook"); } base.onMouseMove(e); }
public override void onMouseMove(InputEngine.MouseMoveArgs e) { base.onMouseMove(e); if (button.IsIn(e.curState.X, e.curState.Y)) { thisToolTip = true; if (GUIEngine.s_toolTip.Text != "Script editor") { Shortcuts.ShowToolTip(new Vector2(button.position.X + button.size.X / 2, button.position.Y + button.size.Y), "Script editor", ArrowLineDirection.LeftDown); } } else if (thisToolTip) { thisToolTip = false; Shortcuts.CloseToolTip(); } }
public override void onMouseMove(InputEngine.MouseMoveArgs e) { base.onMouseMove(e); if (IsIn(e.curState.X, e.curState.Y)) { if (!e.Handled) { curElement.onMouseMove(e); } if (!e.Handled) { arrow.onMouseMove(e); } if (!e.Handled) { contextMenu.onMouseMove(e); } } }
public override void onMouseMove(InputEngine.MouseMoveArgs e) { base.onMouseMove(e); if (bnew.IsIn(e.curState.X, e.curState.Y)) { Shortcuts.SetInGameStatus("Add placable area", ""); if (!GUIEngine.s_toolTip.isVisible || GUIEngine.s_toolTip.Text != "Add placable area") { Shortcuts.ShowToolTip(bnew.position + new Vector2(bnew.size.X / 2, bnew.size.Y + 1), "Add placable area", ArrowLineDirection.LeftDown); } } else if (bdel.IsIn(e.curState.X, e.curState.Y)) { Shortcuts.SetInGameStatus("Remove placable area", ""); if (!GUIEngine.s_toolTip.isVisible || GUIEngine.s_toolTip.Text != "Remove placable area") { Shortcuts.ShowToolTip(bdel.position + new Vector2(bdel.size.X / 2, bdel.size.Y + 1), "Remove placable area", ArrowLineDirection.LeftDown); } } else if (bclr.IsIn(e.curState.X, e.curState.Y)) { Shortcuts.SetInGameStatus("Reset placable areas", ""); if (!GUIEngine.s_toolTip.isVisible || GUIEngine.s_toolTip.Text != "Reset placable areas") { Shortcuts.ShowToolTip(bclr.position + new Vector2(bclr.size.X / 2, bclr.size.Y + 1), "Reset placable areas", ArrowLineDirection.LeftDown); } } else { if (GUIEngine.s_toolTip.isVisible && ( GUIEngine.s_toolTip.Text == "Add placable area" || GUIEngine.s_toolTip.Text == "Remove placable area" || GUIEngine.s_toolTip.Text == "Reset placable areas")) { GUIEngine.s_toolTip.Close(); } } }
public override void onMouseMove(InputEngine.MouseMoveArgs e) { base.onMouseMove(e); e.Handled = true; }
public override void OnMouseMove(InputEngine.MouseMoveArgs e) { if (!Graphics.Visible) { return; } if (MicroWorld.Logics.GameInputHandler.isLine) { return; } if (isIn(e.curState.X, e.curState.Y) && !ToolTip.StayOpened) { ToolTip.GameOffset = new Vector2(e.curState.X, e.curState.Y) - Graphics.Position; } if (ToolTip.isVisible && MicroWorld.Graphics.GUI.GUIEngine.s_subComponentButtons.SelectedComponent != this) { var a = MicroWorld.Graphics.GUI.GUIEngine.GetAllHUDSceneType <GUI.GeneralProperties>(); if (a.Length > 1) { for (int i = 0; i < a.Length; i++) { if (a[i].AssociatedComponent is Joint && !(a[i].fadeState == GUI.GeneralProperties.FadeState.FadeOut)) { ToolTip.Close(); return; } } } } if (dnd) { if (Settings.GameState != Settings.GameStates.Stopped) { dnd = false; base.OnMouseMove(e); return; } RemoveComponentFromVisibilityMap(); var g = Graphics as Graphics.WireGraphics; var a1 = g.DrawPath[dndIndex]; var a2 = g.DrawPath[dndIndex + 1]; int x = e.curState.X, y = e.curState.Y; int sx = Math.Sign(x), sy = Math.Sign(y); MicroWorld.Logics.GridHelper.GridCoords(ref x, ref y); x += 4; y += 4; if (a1.Y == a2.Y) { bool t = true; if (a1.X < a2.X) { for (float xx = a1.X; xx < a2.X; xx += 8) { if (ComponentsManager.VisibilityMap.GetAStarValue((int)xx, y) == 0) { t = false; break; } } } else { for (float xx = a2.X; xx < a1.X; xx += 8) { if (ComponentsManager.VisibilityMap.GetAStarValue((int)xx, y) == 0) { t = false; break; } } } if (t) { a1.Y = y; a2.Y = y; } } else { bool t = true; if (a1.Y < a2.Y) { for (float yy = a1.Y; yy < a2.Y; yy += 8) { if (ComponentsManager.VisibilityMap.GetAStarValue(x, (int)yy) == 0) { t = false; break; } } } else { for (float yy = a2.Y; yy < a1.Y; yy += 8) { if (ComponentsManager.VisibilityMap.GetAStarValue(x, (int)yy) == 0) { t = false; break; } } } if (t) { a1.X = x; a2.X = x; } } g.DrawPath[dndIndex] = a1; g.DrawPath[dndIndex + 1] = a2; g.GenerateElectrons(); SetComponentOnVisibilityMap(); //Components.Graphics.WireGraphics.OptimizeDrawPath(ref g.DrawPath); } base.OnMouseMove(e); }
public override void onMouseMove(InputEngine.MouseMoveArgs e) { onMouseMove(new Vector2(e.curState.X, e.curState.Y)); }
public override void onMouseMove(InputEngine.MouseMoveArgs e) { InputEngine.MouseMoveArgs en = new InputEngine.MouseMoveArgs() { dx = e.dx, dy = e.dy, curState = new MouseState(e.curState.X, e.curState.Y - (int)FileListOffset.Y, e.curState.ScrollWheelValue, e.curState.LeftButton, e.curState.MiddleButton, e.curState.RightButton, e.curState.XButton1, e.curState.XButton2) }; foreach (Elements.Control c in buttons) { if (c.isVisible) c.onMouseMove(en); if (InputEngine.eventHandled) break; } if (InputEngine.eventHandled) return; base.onMouseMove(e); }
public override void onMouseMove(InputEngine.MouseMoveArgs e) { isMouseOver = IsIn(e.curState.X - (int)offset.X, e.curState.Y - (int)offset.Y); }
public override void onMouseMove(InputEngine.MouseMoveArgs e) { InputEngine.MouseMoveArgs ee = new InputEngine.MouseMoveArgs() { dx = e.dx, dy = e.dy, curState = new MouseState( e.curState.X - (int)position.X, e.curState.Y - (int)position.Y, e.curState.ScrollWheelValue, e.curState.LeftButton, e.curState.MiddleButton, e.curState.RightButton, e.curState.XButton1, e.curState.XButton2) }; base.onMouseMove(ee); int px = e.curState.X, py = e.curState.Y; Utilities.Tools.ScreenToGameCoords(ref px, ref py); if (!StayOpened && !AssociatedComponent.isIn(px, py)) Close(); }
public override void onMouseMove(InputEngine.MouseMoveArgs e) { b_Key.onMouseMove(e); }
public override void onMouseMove(InputEngine.MouseMoveArgs e) { }
public override void onMouseMove(InputEngine.MouseMoveArgs e) { base.onMouseMove(e); CheckSetToolTip(e.curState.X, e.curState.Y); }
public virtual void onMouseMove(InputEngine.MouseMoveArgs e) { }