void Start() { var im2 = GameObject.Find("2PInputManager"); ic2 = im2.GetComponent <InputController2P>(); var sm = GameObject.Find("ScoreManager"); sc = sm.GetComponent <ScoreController>(); people = new List <PersonController>(); }
// Use this for initialization void Start () { sr = GetComponent<SpriteRenderer>(); var im2 = GameObject.Find("2PInputManager"); ic2 = im2.GetComponent<InputController2P>(); }