/// <summary> /// Opens a media file from the specified path. /// </summary> /// <param name="path">A path to the media file.</param> /// <param name="options">The decoder settings.</param> /// <returns>The opened <see cref="MediaFile"/>.</returns> public static MediaFile Open(string path, MediaOptions options) { try { var container = InputContainer.LoadFile(path, options); return(new MediaFile(container, options)); } catch (DirectoryNotFoundException) { throw; } catch (Exception ex) { throw new Exception("Failed to open the media file", ex); } }
private void Update() { //use new input system for console toggle (fixes some keyboard layouts) if (Keyboard.current.backquoteKey.wasPressedThisFrame) { CommandManager.RunCommand("toggleconsole", null); return; } if (Keyboard.current.escapeKey.wasPressedThisFrame) { CommandManager.RunCommand("togglemenu", null); return; } InputContainer.ResetKeypressState(); RunBinds(Cvar.Boolean("console_open") || Globals.menuopen.Boolean); }
public static void ConvertCoordinateUnitList(string settingFilePath) { // 設定ファイル読み込み SettingFileData settingFileData = InputContainer.LoadSettingFile(settingFilePath); // 座標リスト読み込み List <CoordinateListFileData> coordinateList = InputContainer.LoadCoordinateListFileData(settingFileData.CoordinateListFilePath); // 座標リストフォーマット検査 InputContainer.ValidateCoordinateList(coordinateList, settingFileData.CoordinateListFilePath); // 座標単位変換 List <CoordinateListFileData> result = OutputContainer.ConvertCoordinateUnit(coordinateList); // 変換後の座標リスト出力 OutputContainer.ExportCoordinateList(result, settingFileData.ExportFolderPath); }
private void UpdateTableAndGrid(List <IData> finalData, InputContainer container, DataGridView grid) { var where = !string.IsNullOrWhiteSpace(container.Where) ? Tokenizer.ParseWhere(container.Where) : new List <Where>(); try { var resultTable = new DataTable(); if (container.ColumnsMap.FirstOrDefault().Key.ToLower() == "links") { var res = where.Count > 0 ? Tokenizer.FilterDataArray(finalData.ConvertAll(x => (Links)x), where) : finalData.ConvertAll(x => (Links)x); resultTable = HtmlHelper.ConvertToDataTable(res, container); } if (container.ColumnsMap.FirstOrDefault().Key.ToLower() == "headers") { var res = where.Count > 0 ? Tokenizer.FilterDataArray(finalData.ConvertAll(x => (Headers)x), where) : finalData.ConvertAll(x => (Headers)x); resultTable = HtmlHelper.ConvertToDataTable(res, container); } grid.DataSource = resultTable; if (container.SaveFormat == "csv") { //Thanks to vc 74 https://stackoverflow.com/questions/4959722/c-sharp-datatable-to-csv var sb = new StringBuilder(); var columnNames = resultTable.Columns.Cast <DataColumn>().Select(column => column.ColumnName); sb.AppendLine(string.Join(",", columnNames)); foreach (DataRow row in resultTable.Rows) { var fields = row.ItemArray.Select(field => field.ToString()); sb.AppendLine(string.Join(",", fields)); } File.WriteAllText(container.SavePath, sb.ToString()); } tabControl1.TabPages[0].VerticalScroll.Enabled = true; tabControl1.TabPages[0].Controls.Add(grid); grid.Width = grid.Parent.Width; grid.Height = grid.Parent.Bottom; tabControl1.Refresh(); } catch (Exception) { container.Errors.Add("Current method provided doesn't exist!"); } }
public Game(Canvas canvas) { this.canvas = canvas; isRunning = true; unitFactory = new UnitFactory(canvas); stateFactory = new RoundStateFactory(); Score.getInstance(); inputHandler = new InputHandler(this, InputContainer.getInstance()); //create rounds createRounds(); bw = new BackgroundWorker(); bw.ProgressChanged += bw_ProgressChanged; bw.WorkerReportsProgress = true; bw.DoWork += bw_DoWork; stopwatch = new Stopwatch(); bw.RunWorkerAsync(); }
private void CreateGateSettings(InputContainer componentMenu) { foreach (Type t in gateTypes) { ParameterInfo[] paras = { }; foreach (var cs in t.GetConstructors()) { if (paras.Length < cs.GetParameters().Length) { paras = cs.GetParameters(); } } InputContainer temp = new InputContainer(); List <Iinput> inputs = new List <Iinput>(); int oldY = CurrentY; foreach (var para in paras) { if (typeof(int).IsAssignableFrom(para.ParameterType)) { Point start = new Point(X + Padding, CurrentY); temp.Add(new Label(new Text(para.Name, Color.Black), start)); int textLength = (int)InputController.DefaultFont.MeasureString(para.Name).X; int textHeight = (int)InputController.DefaultFont.MeasureString(para.Name).Y; int x = start.X + Padding + textLength; int width = X + Width - x - Padding; var input = new NumberSelector(new Rectangle(x, start.Y, width, textHeight), 1, 99, textHeight, 10); temp.Add(input); inputs.Add(input); CurrentY += textHeight + Padding; temp.Active = false; temp.DeFocus(); } } CurrentY = oldY; Containers[t.FullName] = temp; Inputs.Add(temp, inputs); } componentMenu.Add(Containers.Values); }
/// <summary> /// Initializes a new instance of the <see cref="StreamInfo"/> class. /// </summary> /// <param name="stream">The video stram.</param> /// <param name="container">The input container.</param> internal unsafe StreamInfo(AVStream *stream, InputContainer container) { var codec = stream->codec; Metadata = new ReadOnlyDictionary <string, string>(FFDictionary.ToDictionary(stream->metadata)); CodecName = ffmpeg.avcodec_get_name(codec->codec_id); CodecId = FormatCodecId(codec->codec_id); Index = stream->index; IsInterlaced = codec->field_order != AVFieldOrder.AV_FIELD_PROGRESSIVE && codec->field_order != AVFieldOrder.AV_FIELD_UNKNOWN; FrameSize = new Size(codec->width, codec->height); PixelFormat = codec->pix_fmt; TimeBase = stream->time_base; RFrameRate = stream->r_frame_rate; FrameRate = RFrameRate.ToDouble(); Duration = TimeSpan.FromTicks(container.Pointer->duration * 10); var start = stream->start_time.ToTimeSpan(stream->time_base); StartTime = start == TimeSpan.MinValue ? TimeSpan.Zero : start; FrameCount = Duration.ToFrameNumber(RFrameRate); Chapters = ParseChapters(container); }
public override void OnSetAction() { // The title appears in the control center base.TitleId = "Constr.SplitCurve"; CurveInput curveInput = null; if (theCurve == null) { curveInput = new CurveInput("Constr.SplitCurve.Curve"); curveInput.MouseOverCurvesEvent += new CurveInput.MouseOverCurvesDelegate(OnMouseOverCurves); } IntInput numberInput = new IntInput("Constr.SplitCurve.Count"); numberInput.SetIntEvent += new IntInput.SetIntDelegate(OnSetNumber); numberInput.SetMinMax(2, 100, false); numberInput.GetIntEvent += new IntInput.GetIntDelegate(OnGetNumber); MultipleChoiceInput modeInput = new MultipleChoiceInput("Constr.SplitCurve.Mode", "Constr.SplitCurve.Mode.Values"); // |prozentual|Längen modeInput.SetChoiceEvent += new MultipleChoiceInput.SetChoiceDelegate(OnSetMode); distances = new InputContainer("Constr.SplitCurve.Distances"); RefreshDistances(); if (theCurve == null) { base.SetInput(curveInput, numberInput, modeInput, distances); } else { base.SetInput(numberInput, modeInput, distances); } base.OnSetAction(); Recalc(); }
protected new void Update() { if (m_gamePaused || !m_alive) { return; } inputs = InputContainer.instance; if (inputs.fire.down || inputs.fire.pressed) { // Fire at opponents m_emitter.FireProjectile(Vector2.up, 0.1f); } if (!m_gameSlowed && (inputs.slowTime.down || inputs.slowTime.pressed)) { Debug.Log("Calling slow down time!"); // Slow down game time StartCoroutine(SlowDownTimer.RunSlowDownTimer()); } MoveEntity(); }
public InputHandler(Game game, InputContainer inputContainer) { this.inputContainer = inputContainer; this.game = game; }
private string buildInputPackage(KeyCode key, Device device) { KeyEvent keyEvent = new KeyEvent(); keyEvent.mAction = 0; keyEvent.mDeviceId = device.id; keyEvent.mDownTime = 0; keyEvent.mFlags = 0; keyEvent.mRepeatCount = 0; keyEvent.mKeyCode = OuyaControllerMapping.findButton((int)key, OuyaInputManager.GetControllerType(device.name)); keyEvent.mMetaState = 0; keyEvent.mScanCode = 0; keyEvent.mSource = 0; keyEvent.mSeq = 0; keyEvent.mEventTime = 0; keyEvent.mDownTime = 0; keyEvent.mRecycled = false; MotionEvent motionEvent = new MotionEvent(); InputContainer inputContainer = new InputContainer(); inputContainer.KeyEvent = keyEvent; inputContainer.MotionEvent = motionEvent; inputContainer.DeviceId = device.id; inputContainer.DeviceName = device.name; string jsonData = JsonMapper.ToJson(inputContainer); return jsonData; }
public void Register(InputBase input) { InputContainer.Register(input); input.ActionsGraph = this; input.OnRegister(); }
public void RemoveInput(string inputName) { InputContainer.Remove(inputName); }
public void doAction(Game game) { InputContainer.getInstance().Add(new ShootInput(game, UnitContainer.getInstance().objects)); }
public virtual void UnloadContent() { inputContainer = null; content.Unload(); }
} //Not abstract, is optional public virtual void Initialize() { inputContainer = new InputContainer(); }
//------------------------Constructors------------------------ public Menu(ContentManager content, string menuID) { this.content = new ContentManager(content.ServiceProvider, content.RootDirectory); this.MenuID = menuID; this.inputContainer = new InputContainer(); }
void ReleaseDesignerOutlets() { if (CommentButtonRightConstraint != null) { CommentButtonRightConstraint.Dispose(); CommentButtonRightConstraint = null; } if (Input != null) { Input.Dispose(); Input = null; } if (InputBoxBottomConstraint != null) { InputBoxBottomConstraint.Dispose(); InputBoxBottomConstraint = null; } if (InputBoxHieghtConstraint != null) { InputBoxHieghtConstraint.Dispose(); InputBoxHieghtConstraint = null; } if (InputBoxTopRuler != null) { InputBoxTopRuler.Dispose(); InputBoxTopRuler = null; } if (InputContainer != null) { InputContainer.Dispose(); InputContainer = null; } if (InputRightConstraint != null) { InputRightConstraint.Dispose(); InputRightConstraint = null; } if (ItemTable != null) { ItemTable.Dispose(); ItemTable = null; } if (Send != null) { Send.Dispose(); Send = null; } if (TableBottomConstraint != null) { TableBottomConstraint.Dispose(); TableBottomConstraint = null; } }
public MessagesBox(InputContainer input) { this.Inputs = input; }
//------------------------------------------------------------ //------------------------Constructors------------------------ //------------------------------------------------------------ public MessagesBox(TextureField BackgroundTexture) { Bounds = BackgroundTexture.Bounds; Inputs = new InputContainer(BackgroundTexture.Bounds.Location); Inputs.Add(BackgroundTexture, true); }
/// <summary> /// 后台主要处理过程 /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void BackgroundWorker_OnDoWork(object sender, DoWorkEventArgs e) { #region 初始化处理 //清空容器中上一次的数据 resultList.Clear(); dicOverWidthLocation.Clear(); IsError = false; //UI参数 InputContainer container = (InputContainer)e.Argument; //工作簿 BUG IXLWorkbook wbTrans = null; IXLWorksheet wsTrans = null; try { wbTrans = new XLWorkbook(container.FilePath); wsTrans = wbTrans.Worksheet(1); } catch (Exception) { OpenWindowsUtils.OpenMyMessageBox(false, "文件已被其它程序占用,请关闭占用该文件的程序", "The file has been occupied by other programs.", this); } //sheet #endregion #region 数据入队 try { QueueUtis.JoinDataQueue(wsTrans, dataQueues, Argument.TargetColumn, threadCount); } catch (Exception) { //数据有误,结束本次检查, resultList.Clear(); Dispatcher.Invoke(delegate() { MDataGrid.ItemsSource = null; }); //UI方式 非正常关闭处理 if (Argument.FilePath == null) { Dispatcher.Invoke(delegate() { OpenWindowsUtils.OpenMyMessageBox(false, "译文不正确,存在空值", "There is a null value", this); IsError = true; }); return; } //控制台 非正常关闭处理 else { if (Argument.FilePath != null) { ConsoleClose(false); } } } #endregion #region 处理数据 //显示 HiddenOrDisplay(btnTest, false); //启动线程 for (int i = 0; i < threadCount; i++) { Thread thread = new Thread(new ParameterizedThreadStart(DataQueueThreadStart)); thread.Start(dataQueues[i]); } #endregion #region 等待数据处理完毕 AutoResetEvent.WaitAll(autoResetEvent); #endregion #region 数据显示 //隐藏 HiddenOrDisplay(btnTest, true); //排序 SortList(resultList); Dispatcher.Invoke(delegate() { MDataGrid.ItemsSource = null; MDataGrid.ItemsSource = resultList; }); #endregion #region 数据输出 xml、json 还有excel文件(标记超长宽度的位置) //1 输出路径获取 string baseDiretory = string.Empty; if (Argument.OutPutDiretory != null && Directory.Exists(Argument.OutPutDiretory)) { baseDiretory = Argument.OutPutDiretory; Argument.OutPutDiretory = baseDiretory; } //默认文件输出路径 else { baseDiretory = AppDomain.CurrentDomain.BaseDirectory; } //2 输出 if (Argument.OutPutType != null) { try { OutPutOperator.GetJsonOrXmlResult(resultList, baseDiretory, Argument.OutPutType); } catch (Exception) { if (Argument.FilePath != null) { //文件输出出错 Console.WriteLine((int)StatusCode.code.WriteError); } else { OpenWindowsUtils.OpenMyMessageBox(false, "文件输出出错", "File output error", this); } } } //若输出类型未指定 默认文件类型json else { OutPutOperator.OutPutToJSON(resultList, Path.Combine(baseDiretory, "result.json")); } //输出excel var t1 = dicOverWidthLocation; PaintCellColorOfDic(dicOverWidthLocation, wsTrans, XLColor.PastelRed); wbTrans.SaveAs(Path.Combine(baseDiretory, "输出结果.xlsx")); #endregion #region 控制台正常关闭处理 if (Argument.FilePath != null) { ConsoleClose(true); } #endregion }
public void RegisterPipe(string sourceInput, string pipeName) { InputContainer.RegisterPipe(sourceInput, pipeName); }
public void AddInputToAction(KeyCode key, InputContainer inputContiner) { InputToActions.Add(key, inputContiner); }
private void CreateGateButtons(InputContainer componentMenu, GameMenu gameMenu) { List <TextureField> icons = new List <TextureField>(); ButtonTexture bt = new ButtonTexture( InputController.DefaultTexture, new Color(50, 50, 50), new Color(100, 100, 100), new Color(75, 75, 75), new Color(95, 115, 255) ); int buttonSize = (Width - (ButtonPrRow + 1) * BPadding) / ButtonPrRow; int offsetY = 0; for (int i = 0; i < gateTypes.Count; i++) { Type gateType = gateTypes[i]; int offsetX = (i % ButtonPrRow); offsetX = offsetX * buttonSize + offsetX * BPadding; offsetY = (i / ButtonPrRow); offsetY = offsetY * buttonSize + offsetY * BPadding; Rectangle bounds = new Rectangle(X + BPadding + offsetX, Y + BPadding + offsetY, buttonSize, buttonSize); Rectangle iconBounds = bounds; iconBounds.Inflate(-4, -4); Texture2D texture; if (gameMenu.GateTextureMap.ContainsKey(gateType.FullName)) { texture = gameMenu.GateTextureMap[gateType.FullName]; } else { texture = InputController.DefaultTexture; } TextureField icon = new TextureField(iconBounds, texture, Color.White); Button temp = new Button(bounds, bt, new Text("", Color.White)); temp.ID = gateType.FullName; icons.Add(icon); group.Add(temp, false); } group.BeforeSelectedButtonChange += (object sender, ButtonEventArgs e) => { if (group.SelectedButton != null) { Containers[group.SelectedButton.ID].Active = false; Containers[group.SelectedButton.ID].DeFocus(); } if (!Selected) { OnActive?.Invoke(); } }; group.AfterSelectedButtonChange += (object sender, ButtonEventArgs e) => { Containers[e.Button.ID].Active = true; Containers[e.Button.ID].Focus(); }; componentMenu.Add(group); componentMenu.Add(icons); CurrentY = offsetY + buttonSize + BPadding; }