public static void InteractWithAxis(string _axisID, float _axisValue) { InputAxis axis = RetrieveAxisByID(_axisID); if (axis != null) { axis.ChangeAxisValue(_axisValue); } return; }
public static void InteractWithAxis(string _axisID, float _axisValue) { InputAxis axis = RetrieveAxisByID(_axisID); if (axis != null) { axis.ChangeAxisValue(_axisValue); } return; }