public override Type OutputType(out CompiledFragment newOperation) { newOperation = this; Type typeB = Input1.OutputType(out Input1); Type typeA = Input0.OutputType(out Input0); if (typeA != typeB) { bool BString = (typeB == typeof(string)); if (typeA == typeof(string) || BString) { if (BString) { // This is alright - convert Input0 to a ToString operation. Input0 = Types.ToStringMethod(Method, Input0, typeA); typeA = typeof(string); } else { Input1 = Types.ToStringMethod(Method, Input1, typeB); typeB = typeof(string); } } } if (typeA == typeof(string) && typeB == typeof(string)) { // Adding two strings (concat). newOperation = new MethodOperation(Method, typeof(string).GetMethod("Concat", new Type[] { typeof(string), typeof(string) }), Input0, Input1); } else { typeA = Numerical(typeA, typeB, "Addition", ref newOperation); } return(typeA); }
public override Type OutputType(out CompiledFragment v) { v = this; Type TypeA = Input1.OutputType(out Input1); Type TypeB = Input0.OutputType(out Input0); return(Numerical(TypeA, TypeB, "Multiply", ref v)); }
public override Type OutputType(out CompiledFragment v) { v = this; Type typeA = Input1.OutputType(out Input1); Type typeB = Input0.OutputType(out Input0); return(Numerical(typeA, typeB, "Division", ref v)); }
public override Type OutputType(out CompiledFragment newOperation) { newOperation = this; Type typeB = Input1.OutputType(out Input1); if (Input0 == null) { // Negation return(Numerical(ref Input1, typeB, typeof(float))); } Type typeA = Input0.OutputType(out Input0); return(Numerical(typeA, typeB, "Subtraction", ref newOperation)); }
public override Type OutputType(out CompiledFragment v) { v = this; Type typeA = Input0.OutputType(out Input0); Type typeB = Input1.OutputType(out Input1); CompiledFragment equalityOverload = null; FindOverload("Equality", typeA, typeB, ref equalityOverload); if (equalityOverload != null) { v = equalityOverload; } return(typeof(bool)); }
public override Type OutputType(out CompiledFragment v) { v = this; Type typeA = Input0.OutputType(out Input0); Type typeB = Input1.OutputType(out Input1); CompiledFragment overload = null; FindOverload("GreaterThan", typeA, typeB, ref overload); if (overload != null) { v = overload; } return(typeof(bool)); }
public override Type OutputType(out CompiledFragment v) { v = this; Input1.OutputType(out Input1); return(Input0.OutputType(out Input0)); }
public override void OutputIL(NitroIL into) { Type type2 = Input1.OutputType(out Input1); // Is it something which is being ["indexed"]? May apply to properties too. bool indexOperation = (Input0.GetType() == typeof(IndexOperation)); bool propertyOperation = (Input0.GetType() == typeof(PropertyOperation)); if (indexOperation || propertyOperation) { // Hook up what we will be setting for the index to handle if it needs to. // Note that the object will not change as we have already run it's OutputType call above. ((Operation)Input0).Input0 = Input1; } // Update input0 by computing the type it outputs: Type type1 = Input0.OutputType(out Input0); object value = Input0.ActiveValue(); if (value.GetType() != typeof(LocalVariable)) { // Local vars can change type so this doesn't affect them. if (type1 == null) { Error("Can't set to nothing."); } if (type2 == null) { if (type1.IsValueType) { Error("Can't set " + type1 + " to null because it's a value type."); } } else if (!type1.IsAssignableFrom(type2)) { Error("Can't implicity convert " + type2 + " to " + type1 + "."); } } if (Types.IsTypeOf(value, typeof(ISettable))) { ISettable Value = (ISettable)value; Value.OutputTarget(into); Input1.OutputIL(into); Value.OutputSet(into, type2); if (Output) { // Daisy chaining these sets. Input0.OutputIL(into); } } else if (indexOperation && value.GetType() == typeof(MethodOperation)) { // This is ok! We've called something like obj["hello"]=input1; // Just output the method call: Input0.OutputIL(into); if (Output) { Error("Can't daisy chain with an indexer. Place your indexed object furthest left."); } } else if (propertyOperation && value.GetType() == typeof(MethodOperation) && ((MethodOperation)value).MethodName == "set_Item") { // This is also ok - we've done something like object.property=value; and it mapped to object["property"]=value; // Just output the method call: Input0.OutputIL(into); if (Output) { Error("Can't daisy chain with a property set here. Place your indexed object furthest left."); } } else { Error("Attempted to set to something (a " + value.GetType() + ") that isn't a variable."); } }