public override void Initialize() { Input.AddButtonControl("left") .Keyboard(Keys.A, Keys.Left); Input.AddButtonControl("right") .Keyboard(Keys.D, Keys.Right); Input.AddButtonControl("up") .Keyboard(Keys.W, Keys.Up); Input.AddButtonControl("down") .Keyboard(Keys.S, Keys.Down); Input.AddButtonControl("continue") .Keyboard(Keys.Space, Keys.Enter); State.Start <GameplayState>(); }