public void TestMove() { Line L = new Line( new Corner(new System.Drawing.Point(1, 1), _gameBoard, System.Drawing.Color.Black), new Corner(new System.Drawing.Point(1, 2), _gameBoard, System.Drawing.Color.Black) ); Player P = new InkInputPlayer("andrew", "P1", System.Drawing.Color.Blue, _gamePanel.inkPanel, _gameBoard); Move M = new Move(L, P); _gameBoard.MakeMove(M, P); Assert.IsNotNull(_gameBoard.Moves[0]); Assert.AreEqual( _gameBoard.Moves[0].GetLine().GetStart().GetLocation().X, M.GetLine().GetStart().GetLocation().X ); Assert.AreEqual( _gameBoard.Moves[0].GetLine().GetStart().GetLocation().Y, M.GetLine().GetStart().GetLocation().Y ); Assert.AreEqual(_gameBoard.Moves[0].GetPlayer().GetDisplayName(), "andrew"); Assert.AreEqual(_gameBoard.Moves[0].GetPlayer().GetInitials(), "P1"); }
private void btnStart_Click(object sender, EventArgs e) { GameBoard gb = new GameBoard( int.Parse(cbBoardHeight.Text, CultureInfo.CurrentCulture), int.Parse(cbBoardWidth.Text, CultureInfo.CurrentCulture) ); GamePanel f = new GamePanel(); Player[] players = new Player[2]; switch (this.cbPlayer1Type.SelectedIndex) { case 0: // human players[0] = new InkInputPlayer(txtPlayer1Name.Text, "P1", Color.Tomato, f.inkPanel, gb); break; } switch (this.cbPlayer2Type.SelectedIndex) { case 0: // human players[1] = new InkInputPlayer(txtPlayer2Name.Text, "P2", Color.Navy, f.inkPanel, gb); break; } Game g = new Game(players, gb); g.SetFreeMoveOnScore(cbFreeMove.Checked); f.Initialize(g); f.ShowDialog(); }
public void TestBox() { Line L1 = new Line( new Corner(new System.Drawing.Point(1, 1), _gameBoard, System.Drawing.Color.Black), new Corner(new System.Drawing.Point(1, 2), _gameBoard, System.Drawing.Color.Black) ); Line L2 = new Line( new Corner(new System.Drawing.Point(1, 2), _gameBoard, System.Drawing.Color.Black), new Corner(new System.Drawing.Point(2, 2), _gameBoard, System.Drawing.Color.Black) ); Line L3 = new Line( new Corner(new System.Drawing.Point(2, 2), _gameBoard, System.Drawing.Color.Black), new Corner(new System.Drawing.Point(2, 1), _gameBoard, System.Drawing.Color.Black) ); Line L4 = new Line( new Corner(new System.Drawing.Point(2, 1), _gameBoard, System.Drawing.Color.Black), new Corner(new System.Drawing.Point(1, 1), _gameBoard, System.Drawing.Color.Black) ); Player P1 = new InkInputPlayer("andrew", "P1", System.Drawing.Color.Blue, _gamePanel.inkPanel, _gameBoard); Player P2 = new InkInputPlayer("johndoe", "P2", System.Drawing.Color.Red, _gamePanel.inkPanel, _gameBoard); Move M1 = new Move(L1, P1); Move M2 = new Move(L2, P2); Move M3 = new Move(L3, P1); Move M4 = new Move(L4, P2); _gameBoard.MakeMove(M1, P1); _gameBoard.MakeMove(M2, P2); _gameBoard.MakeMove(M3, P1); _gameBoard.MakeMove(M4, P2); //Assert that the fourth move has created a box. Assert.IsNotNull(_gameBoard.BoxesCreatedByMove(M4, P2)); }