public static void OneKeyClear() { CSHotFixCLRBinding.GenerateCLRBinding1a(); CSHotFixCLRBinding.GenerateCLRBinding2a(); InjectEditor.RemoveHotfixInject(); Debug.Log("一键清理完毕"); }
public static void OneKeyGen() { PlayerPrefs.SetInt("CodeManager_OneKeyGen_Step", 0); var definesList = GetDefineSymbols(); definesList.Remove("CSHotFix"); ChangeDefineSymbol(definesList); InjectEditor.RemoveHotfixInject(); }