private void setup(out InitialGameSetting o_Settings) { o_Settings = new InitialGameSetting(); o_Settings.SetGameSettings("Ori", "Amir", eBoardSizeOptions.SmallBoard, eTypeOfGame.singlePlayer); }
public static void ReadGameInitialInputFromUser(out InitialGameSetting io_GameInitialValues) { string userInputValue; string tempPlayer1NameHolder = string.Empty; string tempPlayer2NameHolder = string.Empty; bool[] inputValidityArray = new bool[k_NumberOfInputValues]; // holds true/false for each input value in this order: player1name, player2name, boardSize, gameType bool gotAllInput = false; eBoardSizeOptions chosenBoardSize = eBoardSizeOptions.Undefined; eTypeOfGame chosenGameType = eTypeOfGame.Undefined; Console.WriteLine(s_StartMessage); while (!gotAllInput) { while (!inputValidityArray[k_PlayerXName]) { Console.WriteLine(s_UsernameMessage); userInputValue = Console.ReadLine(); if (checkUsernameValidity(userInputValue)) { inputValidityArray[k_PlayerXName] = true; tempPlayer1NameHolder = userInputValue; } else { Console.WriteLine(s_InvalidInputMessage); } } Ex02.ConsoleUtils.Screen.Clear(); while (!inputValidityArray[k_BoardSize]) { Console.WriteLine(s_ChooseBoardSizeMessage); userInputValue = Console.ReadLine(); if (checkBoardSizeValidity(userInputValue)) { inputValidityArray[k_BoardSize] = true; chosenBoardSize = (eBoardSizeOptions)Enum.Parse(typeof(eBoardSizeOptions), userInputValue); } else { Console.WriteLine(s_InvalidInputMessage); } } Ex02.ConsoleUtils.Screen.Clear(); while (!inputValidityArray[k_GameType]) { Console.WriteLine(s_ChooseGameTypeMessge); userInputValue = Console.ReadLine(); if (checkGameTypeValidity(userInputValue)) { inputValidityArray[k_GameType] = true; chosenGameType = (eTypeOfGame)Enum.Parse(typeof(eTypeOfGame), userInputValue); Ex02.ConsoleUtils.Screen.Clear(); if (chosenGameType == eTypeOfGame.doublePlayer) { while (!inputValidityArray[k_PlayerOName]) { Console.Write("{0}, ", ePlayerOptions.Player2.ToString()); Console.WriteLine(s_UsernameMessage); userInputValue = Console.ReadLine(); if (checkUsernameValidity(userInputValue)) { inputValidityArray[k_PlayerOName] = true; tempPlayer2NameHolder = userInputValue; } else { Console.WriteLine(s_InvalidInputMessage); } } } } else { Console.WriteLine(s_InvalidInputMessage); } } Ex02.ConsoleUtils.Screen.Clear(); gotAllInput = true; } io_GameInitialValues = new InitialGameSetting(); io_GameInitialValues.SetGameSettings(tempPlayer1NameHolder, tempPlayer2NameHolder, chosenBoardSize, chosenGameType); }