void Awake() { managerInterfaz = IngameInterfaceManager.currentInstance; estado = HUDState.nothingSelected; currentInstance = this; /* botonAtck = GameObject.Find("ButtonAttack"); * botonMove = GameObject.Find("ButtonMove"); * botonConstr = GameObject.Find("ButtonBuild"); * botonCrearUn = GameObject.Find("ButtonCreateUnit");*/ }
void Awake() { currentInstance = this; }