public void Update(DestinyItemTierTypeDefinition?other) { if (other is null) { return; } if (!DisplayProperties.DeepEquals(other.DisplayProperties)) { DisplayProperties.Update(other.DisplayProperties); OnPropertyChanged(nameof(DisplayProperties)); } if (!InfusionProcess.DeepEquals(other.InfusionProcess)) { InfusionProcess.Update(other.InfusionProcess); OnPropertyChanged(nameof(InfusionProcess)); } if (Hash != other.Hash) { Hash = other.Hash; OnPropertyChanged(nameof(Hash)); } if (Index != other.Index) { Index = other.Index; OnPropertyChanged(nameof(Index)); } if (Redacted != other.Redacted) { Redacted = other.Redacted; OnPropertyChanged(nameof(Redacted)); } }
public bool Equals(DestinyItemTierTypeDefinition input) { if (input == null) { return(false); } return (( DisplayProperties == input.DisplayProperties || (DisplayProperties != null && DisplayProperties.Equals(input.DisplayProperties)) ) && ( InfusionProcess == input.InfusionProcess || (InfusionProcess != null && InfusionProcess.Equals(input.InfusionProcess)) ) && ( Hash == input.Hash || (Hash.Equals(input.Hash)) ) && ( Index == input.Index || (Index.Equals(input.Index)) ) && ( Redacted == input.Redacted || (Redacted != null && Redacted.Equals(input.Redacted)) )); }
public bool DeepEquals(DestinyItemTierTypeDefinition?other) { return(other is not null && (DisplayProperties is not null ? DisplayProperties.DeepEquals(other.DisplayProperties) : other.DisplayProperties is null) && (InfusionProcess is not null ? InfusionProcess.DeepEquals(other.InfusionProcess) : other.InfusionProcess is null) && Hash == other.Hash && Index == other.Index && Redacted == other.Redacted); }
public bool DeepEquals(DestinyItemTierTypeDefinition other) { return(other != null && DisplayProperties.DeepEquals(other.DisplayProperties) && InfusionProcess.DeepEquals(other.InfusionProcess) && Blacklisted == other.Blacklisted && Hash == other.Hash && Index == other.Index && Redacted == other.Redacted); }